Have you considered creating a playlist? I'm not sure if that's supported on drupal but that's a great way to preview the tracks before choosing which to download and it can also be used after downloading them to listen to them one after another.
I love it, some much details and beautiful colors.
Wednesday, August 28, 2024 - 00:40
The level editor is again functional and now it features hundreds of new assets including:
new platforms, props, pickups and enemies If also features all the new entities added to the engine such as:
portals to bonus stages, cloth entities, bridges, doors, loops, new pickups and switches. (beware that some are still experimental and may crash, feel free to test them and report any bug to the codeberg repository)
Feel also free to send me your creations with it, the best ones may be added to the game.
Update: I've recenly created a brief guide with screenshots to try to make the level editor even easier. There you can find most shortcuts and keys used on it. You can also trigger a help window by pressing the key "h" while editing a level:
Hi Jumpjack, not that I know and those inconsistencies are still inherent to a.i., your only chance is to process every single sprite one by one in my opinion, otherwise you will get different faces and everything will be inconsistent.
Even if you try one by one, if you want consistent faces you have more chances if the base image is well defined and your prompts are consistent. In other words: I never managed to get any consistent characters /faces with low resolution pixelated faces / sprites (I'm not saying is not possible, just I never managed to do it).
So that I explain myself better: to achieve consistency you don't let the A.I. draw the sprites, you draw them yourself and then change the style or improve it with the help of A.I., sometimes you add a human process at the end to correct imperfections. A.I. is in the middle of the process, not the only process and A.I. improves your work, it does not replace it.
The tool and model you are looking for that process hundreds of sprites with perfect consistency with a single prompt does not exist, maybe in a few years, but not yet.
I love it too and made a mix with other tracks that fits: https://opengameart.org/content/tausdei-vs-insydnis-remixed
Great track!
Thank you! it please me when the track's authors like my mixes!
I love it, very atmospheric
Have you considered creating a playlist? I'm not sure if that's supported on drupal but that's a great way to preview the tracks before choosing which to download and it can also be used after downloading them to listen to them one after another.
I like how that sounds. I'm glad it triggers your imagination.
Vitalezz tracks are great!
I love it, some much details and beautiful colors.
The level editor is again functional and now it features hundreds of new assets including:
If also features all the new entities added to the engine such as:
Feel also free to send me your creations with it, the best ones may be added to the game.
Update: I've recenly created a brief guide with screenshots to try to make the level editor even easier. There you can find most shortcuts and keys used on it. You can also trigger a help window by pressing the key "h" while editing a level:
The guide can be seen here: https://codeberg.org/glitchapp/Spinny-the-runner/wiki/The-level-editor
This may help people modulate their expectations in regards to A.I.
A.I. ≠ Replace your whole workflow with a single prompt
Hi Jumpjack, not that I know and those inconsistencies are still inherent to a.i., your only chance is to process every single sprite one by one in my opinion, otherwise you will get different faces and everything will be inconsistent.
Even if you try one by one, if you want consistent faces you have more chances if the base image is well defined and your prompts are consistent. In other words: I never managed to get any consistent characters /faces with low resolution pixelated faces / sprites (I'm not saying is not possible, just I never managed to do it).
So that I explain myself better: to achieve consistency you don't let the A.I. draw the sprites, you draw them yourself and then change the style or improve it with the help of A.I., sometimes you add a human process at the end to correct imperfections. A.I. is in the middle of the process, not the only process and A.I. improves your work, it does not replace it.
The tool and model you are looking for that process hundreds of sprites with perfect consistency with a single prompt does not exist, maybe in a few years, but not yet.
I hope this help.
beautiful and sleek, I think I can make use of this for my own touch controls. Thanks for sharing.
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