Just to clarify: It’s not the website itself — the assets have been packed and organized by license, and those are what you can download.
For those unfamiliar: the site’s main purpose is not to serve as a backup of OGA, but to train AI using its assets. Nevertheless, you can download the dataset if you’d like to keep your own backup.
Update: I’ve already downloaded the CC0, GPL 2.0, and GPL 3.0 assets. Everything seems to be included, and the attribution list appears accurate. However, the files are organized only by art type, making it difficult to search for assets using other filters, such as artist name. To locate specific items, you'd need to check the attribution file and manually create folders based on artist, filter preferences, or create folders and order them alphabetically.
At the bottom of the page, the tracks are organized by genre and mood, with clear visual illustrations. This makes it one of the easiest ways to find a track for a game or any other project you’re working on.
Apparently, someone has already done the work, and based on the dates, it was updated about 4 months ago. You can download everything from here:
https://huggingface.co/collections/nyuuzyou/opengameart-680b5aa2e8ab3ed893af03f0
Just to clarify: It’s not the website itself — the assets have been packed and organized by license, and those are what you can download.
For those unfamiliar: the site’s main purpose is not to serve as a backup of OGA, but to train AI using its assets. Nevertheless, you can download the dataset if you’d like to keep your own backup.
Update: I’ve already downloaded the CC0, GPL 2.0, and GPL 3.0 assets. Everything seems to be included, and the attribution list appears accurate. However, the files are organized only by art type, making it difficult to search for assets using other filters, such as artist name. To locate specific items, you'd need to check the attribution file and manually create folders based on artist, filter preferences, or create folders and order them alphabetically.
I love it and I mixed it: https://opengameart.org/content/battle-in-the-winter-battle-theme-a-pixelsphere-vs-jobromedia
for sure! here you are: https://codeberg.org/glitchapp/fish-fillets-remake, assets are distributed separately, you are credited here.
https://codeberg.org/glitchapp/fish-fillets-remake-assets/src/branch/main/creditstxt
https://codeberg.org/glitchapp/fish-fillets-remake-assets/src/branch/main/Credits.md
https://codeberg.org/glitchapp/fish-fillets-remake-assets/src/branch/main/MusicCredits.txt
Your tracks are here: https://codeberg.org/glitchapp/fish-fillets-remake-assets/src/commit/161bd53ea66020e9d2fe8247cc543925fd842276/music/EricMatyas
They are and you are of course credited on those games that have tracks created by you, thanks!
I like very much the atmospheric music, thanks for sharing!
Thanks! Just to clarify, I didn't write the music—credit goes to the talented musicians listed above.
To make this post more useful, you can find the final mix distribution on the Funkwhale server here: https://audio.pepemoss.com/channels/mixes
At the bottom of the page, the tracks are organized by genre and mood, with clear visual illustrations. This makes it one of the easiest ways to find a track for a game or any other project you’re working on.
Updated preview with most Tracks up to 2026
The game looks very cool and the language and development IDE used for it very interesting. Thanks for letting me know.
thank you, I'm glad to read thad!
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