i worked on the script
(the "dots" in the screenshot are placeholder for tiles not added yet)
+ it don't use the active vertex, it uses all selected now
+ it joins all added parts to an object
+ it uses objects by it's names
- a bit slow when big meshes (but better than putting each extra)
- error when object missing or on inactive layer
i added 5 sample-parts (rest to do)
also to do:
random parts (for example for the top side)
put it into blenders ui (like addon, at the moment only script)
import funktion (only when not too slow)
complete tileset (for testing)
i love it, so much stuff and in so much colors
good as collectables in 3d-platformer games
i can't enter the challenge because it shows "voting" too early.
i like it and i also have a next idea: cave-tiles
the new challenge shows "voting" now, what is the reason for this problem?
you also should "reset" the new challenge that is not started yet.
also size can be changed and a glow-effect would be good too.
i made crystals and pits for your cave-tileset:
http://opengameart.org/content/free-isometric-cave-extras
don't forget this, there could be some more stuff made out of these things
i worked on the script
(the "dots" in the screenshot are placeholder for tiles not added yet)
+ it don't use the active vertex, it uses all selected now
+ it joins all added parts to an object
+ it uses objects by it's names
- a bit slow when big meshes (but better than putting each extra)
- error when object missing or on inactive layer
i added 5 sample-parts (rest to do)
also to do:
random parts (for example for the top side)
put it into blenders ui (like addon, at the moment only script)
import funktion (only when not too slow)
complete tileset (for testing)
i love it, so much stuff and in so much colors
good as collectables in 3d-platformer games
i can't enter the challenge because it shows "voting" too early.
i like it and i also have a next idea: cave-tiles
the new challenge shows "voting" now, what is the reason for this problem?
you also should "reset" the new challenge that is not started yet.
also size can be changed and a glow-effect would be good too.
i made crystals and pits for your cave-tileset:
http://opengameart.org/content/free-isometric-cave-extras
don't forget this, there could be some more stuff made out of these things
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