Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Primary tabs

  • View
  • Collections
  • Comments(active tab)
  • Followers
  • Friends
  • Favorites
there is an easy way to do
Sunday, July 20, 2014 - 12:57

there is an easy way to do this.

first you can add a cube in blender (use the default cube) and keyframe the rotation of the cube.

after rendering an image sequence you can open these images in gimp and paint a simple cube over it.

an other way is to pixelise these renders you get from blender

i works with imagemagick, but
Sunday, July 20, 2014 - 09:42

i works with imagemagick, but i have an issue at the moment.

i get a white background, but i have an alpha-channel with semi transparent pixels, so can't remove the white background normally

 

edit: i just got it: it is the command -background none

i upgraded the blend file and
Friday, July 18, 2014 - 08:22

i upgraded the blend file and use a better preview file now.

the link to your site brings
Thursday, July 17, 2014 - 06:43

the link to your site brings me to a "page not found" site of oga, like it would be content

it shows me "opengameart.org/content/www.racoon-media.nl" if i hover the link.

 

edit: there is now a link to the right page in my post

i would like to work with the
Thursday, July 17, 2014 - 03:36

i would like to work with the BGE and i really have planned to make a game with it.

but the bge is a bit buggy and "underdeveloped". But it is getting better.

 

for example:

blender 2.7.2 (in development) gets a better addon to publish your game

http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Game_Engine/Publishing

 

another thing i want to do in the future is to make a site, where i list links to other sites with open source / free (cc0, cc by gpl) content like this.

some days ago i found a collection of 2900 cc-by textures

http://www.graphicall.org/ftp/ideasman42/textures/

 

i want to make it easier to find such open content

 

 

 

 

i can't unpack these files,
Thursday, July 17, 2014 - 01:02

i can't unpack these files, it is better to use an other format.

this is my first texture
Wednesday, July 16, 2014 - 22:36

this is my first texture-resources pack

but there are a lot photos more i shot.

 

i collect photos for various texture-resource-categories:

these are only some of them.

- wood

- nature

- signs

-cloth /textile

- windows /doors

- roofs

- patterns

- pipes

i think you posted this to
Thursday, May 8, 2014 - 13:06

i think you posted this to the wrong set. the link is a recursion (-:

that is goo0oo0o0ooo0D
Tuesday, February 11, 2014 - 11:11

that is goo0oo0o0ooo0D

i love it
Sunday, February 9, 2014 - 11:37

i love it

(and my fovorite gives you now the 100th point in popularity)

Pages

  • « first
  • ‹ previous
  • …
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • …
  • next ›
  • last »