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I have noticed recently I've
Tuesday, May 27, 2025 - 08:09

I have noticed recently I've been getting notified every time new tracks are added on Gumroad. I don't recall seeing this before. Makes it convenient to know exactly where to look to get the latest OGG's.

I did add new fixes to this
Friday, May 23, 2025 - 10:22

I did add new fixes to this sheet... two months ago. So yeah, there was new content here, and it didn't get bumped. So you can bump it if you want.

 

But yeah, the new content I just put out is: https://opengameart.org/content/lpc-expanded-hair

I did it two months ago, but
Friday, May 23, 2025 - 10:17

I did it two months ago, but sure, I guess you can bump it lol.

I wanted this to go out
Friday, May 23, 2025 - 08:14

I wanted this to go out sooner but I got sick with a pretty bad cold early this week.

 

Anyway, I wanted something "easier" after a month-long break so I used lpctools to drop hair across all frames. I was working on an actual game project for about 6 weeks and I was pretty dedicated to that, so I didn't get time for sprites. I'm planning to vary my stuff a bit more so I'll be jumping back and forth, and because its getting into summer I've also got to start doing things outside like, IDK, working on home repairs...

 

Regardless, point being, things will be a bit slower, but I do want to finish a few of the projects I started:

LPC Revised Male Shirts (PROBABLY next)

Skirts

Capes (I also want to make a new larger cape variant)

Armor

Kimono

 

At the very least these things above are what I want to get finished up. We'll see what happens beyond that.

 

 

I think the main things left are clothes now anyway, which is why everything is so slow atm... Clothes are not easy to do. I'll probably focus primarily on OGA-BY assets unless someone is interested in commissioning me. :P

 

Grab / Lift / Carry will depend on if I can reach out to Evert about licensing. I do want to implement those eventually.

Ugh finally got this one out.
Monday, March 31, 2025 - 21:27

Ugh finally got this one out. It was kinda hard figuring out what I wanted for the preview, so I ended up making it much larger than I intended.

 

The main reason for showing off both male and female is due to the fact that the hairstyles are identical; so it shows that it still works for both.

 

Large Curls and the Curly Bang is experimental. That's also why I ultimately ended up not animating them. I just mapped them to all frames using lpctools, which I did the same with Sara as well. Also I typo'd "lpc" in the zip file name to "lpx" but I'm not replacing it.

 

 

I know I said I was going to do Male Shirts next, but I really wanted to get these hairstyles out... they're finally done, though, so perhaps now I can actually set some time aside to get those shirts done. I want to try and have them done in a couple of weeks. I technically started on them already, but I got distracted with hair for a few weeks.

 

I was planning to include build instructions to rebuild the static hairstyles on all frames, but it was taking too long, so I opted to just add that in a separate zip later.

Okay, I added cleaned up
Saturday, March 8, 2025 - 02:16

Okay, I added cleaned up assets for shirts, pants, shoes/boots, socks, heads, and bodies now. I went through all these assets and made sure they didn't have any garbage pixels in them in between frames as well as found areas where the colors weren't properly converted, resulting in extra colors being used when they should not have been. This happened due to forgetting to replace certain palette colors from LPC Revised.

I have noticed a problem with
Sunday, March 2, 2025 - 11:31

I have noticed a problem with the Revised Socks / Shoes assets. I originally did this alongside the pants before the assets were split, and apparently I forgot to go back and clean these up to remove stray pixels. I'll provide a separate download for these soon. I haven't checked ALL shoes yet, but the rest of the shoes should be fine, I think. I just thought I had already cleaned up the LPC Revised Socks/Shoes assets and it seems like I forgot to do so.

I went ahead and released the
Wednesday, February 26, 2025 - 09:08

I went ahead and released the Socks and Shoes update now:

https://opengameart.org/content/lpc-expanded-socks-shoes

 

I started cleaning up the existing shirt assets now, lots of stray pixel issues. I'll gradually work on male shirts as I'm doing this, starting with Sleeveless. It may still take a bit longer to get the Male shirts ready, but I am actively working on it until I release this one. Once I do release  Male Shirts, though, I'll probably take another break to work on other personal projects.

There's technically some more
Tuesday, February 25, 2025 - 21:20

There's technically some more feet assets I didn't add in, but I opted not to worry about those for now. Those are (at least) the Hoofs and the Armor Shoes. Armor Shoes/Greaves I plan to do with the Armor update of course. Hoofs I have no idea when I'll do them... maybe another furry asset update or something. Maybe I can make a horse-like tail. Another hypothetical one which isn't in the shoes category on the ULPC, but is still a feet asset, is the Pegleg. In all honesty the Pegleg would probably be quite easy to finish (most of it is just a mask to remove the foot around the pegleg), but its not really fitting with this release.

I'll take a couple days break
Tuesday, February 25, 2025 - 21:00

I'll take a couple days break probably, then start working on Male Shirts. I'd like to have Male versions of LPC Revised Shirts done in a few weeks if possible, though I can't guarantee how quickly I'll get them done. I've been very nervous about starting these because shirts take way more effort than leg assets.

 

I only just finished Ghillies and Sandals today, so those and Slippers are not yet available on the ULPC. They should probably be ready in a couple of days, though. The rest of the sock and shoe assets are already available, though.

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