Okay, I added cleaned up assets for shirts, pants, shoes/boots, socks, heads, and bodies now. I went through all these assets and made sure they didn't have any garbage pixels in them in between frames as well as found areas where the colors weren't properly converted, resulting in extra colors being used when they should not have been. This happened due to forgetting to replace certain palette colors from LPC Revised.
I have noticed a problem with the Revised Socks / Shoes assets. I originally did this alongside the pants before the assets were split, and apparently I forgot to go back and clean these up to remove stray pixels. I'll provide a separate download for these soon. I haven't checked ALL shoes yet, but the rest of the shoes should be fine, I think. I just thought I had already cleaned up the LPC Revised Socks/Shoes assets and it seems like I forgot to do so.
I started cleaning up the existing shirt assets now, lots of stray pixel issues. I'll gradually work on male shirts as I'm doing this, starting with Sleeveless. It may still take a bit longer to get the Male shirts ready, but I am actively working on it until I release this one. Once I do release Male Shirts, though, I'll probably take another break to work on other personal projects.
There's technically some more feet assets I didn't add in, but I opted not to worry about those for now. Those are (at least) the Hoofs and the Armor Shoes. Armor Shoes/Greaves I plan to do with the Armor update of course. Hoofs I have no idea when I'll do them... maybe another furry asset update or something. Maybe I can make a horse-like tail. Another hypothetical one which isn't in the shoes category on the ULPC, but is still a feet asset, is the Pegleg. In all honesty the Pegleg would probably be quite easy to finish (most of it is just a mask to remove the foot around the pegleg), but its not really fitting with this release.
I'll take a couple days break probably, then start working on Male Shirts. I'd like to have Male versions of LPC Revised Shirts done in a few weeks if possible, though I can't guarantee how quickly I'll get them done. I've been very nervous about starting these because shirts take way more effort than leg assets.
I only just finished Ghillies and Sandals today, so those and Slippers are not yet available on the ULPC. They should probably be ready in a couple of days, though. The rest of the sock and shoe assets are already available, though.
Boots Plating I don't have a better name for. Its basically its just a metal plating for the bottom of the boots along with a steel toe). I'm thinking I want to make another fix where I reduce the size of the toes of the boots to mesh with the feet, but I haven't done that yet.
I have also finished the Basic Shoes, which already existed but were missing the remaining frames. Most of them are just based on ElizaWy's boots. By "finished" I mean added on Climb, Jump, Run, etc. However, the PR is not merged yet. Said PR is also renaming a few Shoes to provide less confusion;
"Boots 2" and "Shoes 2" will be renamed Revised Boots and Shoes, while "Boots" and "Shoes" will be "Basic" Boots and Shoes. That's just because those are the older versions of them, while the newer versions were Eliza's LPC Revised so I called them Revised Boots/Shoes. Just makes more sense that way.
I started cleaning up Sara's Shoes a bit, hopefully I can have those and Basic Boots done in a couple of days. Once I finish those and the last three (Slippers, Sandals, Ghillies) I'll drop a release on OGA containing all of them.
Eliza's Shoes are "Shoes 2" and "Boots 2", these are done on all frames (Run, Jump, etc) for "Male" body type. The normal "Shoes" and "Boots" are not done on all frames yet. However, I have started looking into finishing the rest of the shoes since you brought it up. I kinda wanted to get it done quickly this year anyway, I just have been distracted by other things. But I'll try getting the rest out fairly soon. (NOTE: All three Socks are available on all frames already. That's both of Eliza's socks and my Tabi Socks from my Kimono set.)
As for Shirts, I haven't done those yet for "Male". I was planning on starting them soon, though. At this time, I think I'll do shoes first (ALL the shoes, not just Eliza's) and then I'll drop a release for that. Then I'll do all the LPC Revised shirts for male (not the other shirts, just LPC Revised for now).
There are some issues with a few existing shirts on the "thin" models I already have logged:
Because I discovered these issues, I planned to work on fixing these issues and work on the Male shirts at the same time. Starting with Sleeveless, then doing Sleeves. I don't think it should take that long, but I can't guarantee how quickly I'll get through them.
I haven't released them on OGA yet because I wanted to finish ALL Shoes assets and drop them in one update, but it has taken longer than I intended to get back to this.
I added a new zip file containing cleaned up pants assets so they no longer have any stray pixels. All these assets are also split by different animations.
I did screw up one other thing: The Neutral Female face wasn't properly cut out. Its super minor though. This was just a last-minute addition I added so you could replace the Spellcast closing eyes animation if you REALLY wanted to do so.
Okay, I added cleaned up assets for shirts, pants, shoes/boots, socks, heads, and bodies now. I went through all these assets and made sure they didn't have any garbage pixels in them in between frames as well as found areas where the colors weren't properly converted, resulting in extra colors being used when they should not have been. This happened due to forgetting to replace certain palette colors from LPC Revised.
I have noticed a problem with the Revised Socks / Shoes assets. I originally did this alongside the pants before the assets were split, and apparently I forgot to go back and clean these up to remove stray pixels. I'll provide a separate download for these soon. I haven't checked ALL shoes yet, but the rest of the shoes should be fine, I think. I just thought I had already cleaned up the LPC Revised Socks/Shoes assets and it seems like I forgot to do so.
I went ahead and released the Socks and Shoes update now:
https://opengameart.org/content/lpc-expanded-socks-shoes
I started cleaning up the existing shirt assets now, lots of stray pixel issues. I'll gradually work on male shirts as I'm doing this, starting with Sleeveless. It may still take a bit longer to get the Male shirts ready, but I am actively working on it until I release this one. Once I do release Male Shirts, though, I'll probably take another break to work on other personal projects.
There's technically some more feet assets I didn't add in, but I opted not to worry about those for now. Those are (at least) the Hoofs and the Armor Shoes. Armor Shoes/Greaves I plan to do with the Armor update of course. Hoofs I have no idea when I'll do them... maybe another furry asset update or something. Maybe I can make a horse-like tail. Another hypothetical one which isn't in the shoes category on the ULPC, but is still a feet asset, is the Pegleg. In all honesty the Pegleg would probably be quite easy to finish (most of it is just a mask to remove the foot around the pegleg), but its not really fitting with this release.
I'll take a couple days break probably, then start working on Male Shirts. I'd like to have Male versions of LPC Revised Shirts done in a few weeks if possible, though I can't guarantee how quickly I'll get them done. I've been very nervous about starting these because shirts take way more effort than leg assets.
I only just finished Ghillies and Sandals today, so those and Slippers are not yet available on the ULPC. They should probably be ready in a couple of days, though. The rest of the sock and shoe assets are already available, though.
I finished my OC Relm's boots on all frames:
https://opengameart.org/content/lpc-relm-outfit-pieces-2-kimonos-2-sleev...
They can be found here as "Rimmed Boots", "Fold Boots", and "Boots Plating":
https://liberatedpixelcup.github.io/Universal-LPC-Spritesheet-Character-...
Boots Plating I don't have a better name for. Its basically its just a metal plating for the bottom of the boots along with a steel toe). I'm thinking I want to make another fix where I reduce the size of the toes of the boots to mesh with the feet, but I haven't done that yet.
I have also finished the Basic Shoes, which already existed but were missing the remaining frames. Most of them are just based on ElizaWy's boots. By "finished" I mean added on Climb, Jump, Run, etc. However, the PR is not merged yet. Said PR is also renaming a few Shoes to provide less confusion;
"Boots 2" and "Shoes 2" will be renamed Revised Boots and Shoes, while "Boots" and "Shoes" will be "Basic" Boots and Shoes. That's just because those are the older versions of them, while the newer versions were Eliza's LPC Revised so I called them Revised Boots/Shoes. Just makes more sense that way.
I started cleaning up Sara's Shoes a bit, hopefully I can have those and Basic Boots done in a couple of days. Once I finish those and the last three (Slippers, Sandals, Ghillies) I'll drop a release on OGA containing all of them.
Apologies, I should have clarified:
https://liberatedpixelcup.github.io/Universal-LPC-Spritesheet-Character-...
Eliza's Shoes are "Shoes 2" and "Boots 2", these are done on all frames (Run, Jump, etc) for "Male" body type. The normal "Shoes" and "Boots" are not done on all frames yet. However, I have started looking into finishing the rest of the shoes since you brought it up. I kinda wanted to get it done quickly this year anyway, I just have been distracted by other things. But I'll try getting the rest out fairly soon. (NOTE: All three Socks are available on all frames already. That's both of Eliza's socks and my Tabi Socks from my Kimono set.)
As for Shirts, I haven't done those yet for "Male". I was planning on starting them soon, though. At this time, I think I'll do shoes first (ALL the shoes, not just Eliza's) and then I'll drop a release for that. Then I'll do all the LPC Revised shirts for male (not the other shirts, just LPC Revised for now).
There are some issues with a few existing shirts on the "thin" models I already have logged:
https://github.com/jrconway3/Universal-LPC-Spritesheet-Character-Generat...
https://github.com/jrconway3/Universal-LPC-Spritesheet-Character-Generat...
Because I discovered these issues, I planned to work on fixing these issues and work on the Male shirts at the same time. Starting with Sleeveless, then doing Sleeves. I don't think it should take that long, but I can't guarantee how quickly I'll get through them.
The Male version's of ElizaWy's Socks and Shoes are done here:
https://sanderfrenken.github.io/Universal-LPC-Spritesheet-Character-Gene...
I haven't released them on OGA yet because I wanted to finish ALL Shoes assets and drop them in one update, but it has taken longer than I intended to get back to this.
Updated:
I added a new zip file containing cleaned up pants assets so they no longer have any stray pixels. All these assets are also split by different animations.
I did screw up one other thing: The Neutral Female face wasn't properly cut out. Its super minor though. This was just a last-minute addition I added so you could replace the Spellcast closing eyes animation if you REALLY wanted to do so.
EDIT:
By the way, all these are up on the ULPC now:
https://liberatedpixelcup.github.io/Universal-LPC-Spritesheet-Character-...
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