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- What is generated with the help of the collaborative A.I. is licensed in what way? by glitchart
- AI tools in music by glitchart
- Maelstrom (classic Mac game) art? by blinkoutatime
- Game Jam - Team Matching Program by inog
- Sharing My Music and Sound FX - Over 2000 Tracks by Eric Matyas
- PixelArtWorld - Aseprite and Tiled Extensions Database by pixel-art-girl
- Fulltime Composer For Your Games by Falanca
- Building a Library of Images for Everyone by Eric Matyas
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- Re: You won by MedicineStorm
- Re: Horror Sprites + Portraits + Animations: Pixel Art Misc (256px and beyond!) by MedicineStorm
- Re: Victory! by Timmy Skwarchov
- Re: Enchanted Tiki 86 by glitchart
- Re: Various Retro Textures by Mikulu Games
- Re: Human basaemeshes by glitchart
- Re: circles to fill by MedicineStorm
- Re: circles to fill by MilitaryG
Liberated Pixel Cup
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Topic / Topic starter | Replies | Last post | |
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[Optional but appreciated] Post your binaries here by bart » 3 August 2012 - 10:36am |
44 |
by makrohn 20 February 2013 - 9:59am |
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Sticky:
Brief (informal) announcement about judging dates by bart » 30 July 2012 - 11:39am |
33 |
by shirish 17 February 2013 - 12:40pm |
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Sticky:
[IMPORTANT] Game Build Results 29/48 (Page: 1, 2)
by Botanic » 3 August 2012 - 11:09pm |
52 |
by caeles 15 November 2012 - 11:22am |
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Sticky:
Liberated Pixel Cup Forums by bart » 11 April 2012 - 1:32pm |
0 |
by bart 11 April 2012 - 2:49pm |
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Vitruvian Studio - LPC Character Generator (proof-of-concept) by napsio » 18 January 2024 - 1:44am |
12 |
by jumpjack 17 August 2024 - 1:49pm |
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Help understanding LPC Interiors by Eightvo » 1 December 2023 - 7:24am |
1 |
by Reemax 1 December 2023 - 1:58pm |
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Arcade Paradise - Coin-Op Pack II by MoikMellah » 27 February 2023 - 4:01pm |
3 |
by Chasersgaming 28 February 2023 - 8:50am |
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[Godot 3.5] LPC Character Spritesheet Plugin - now in Asset Library by Dr. Jamgo » 27 February 2023 - 1:43pm |
0 |
by Dr. Jamgo 27 February 2023 - 1:43pm |
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Cape Layering LPC Sprite Generator by Jeff Boyardee » 24 February 2023 - 11:11pm |
1 |
by Evert 25 February 2023 - 3:00am |
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Some informations about LPC characters generation by bux » 28 November 2022 - 11:55pm |
3 |
by bux 5 December 2022 - 11:26am |
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LPC Spritesheet Generator bug? by xAlbert » 24 October 2022 - 4:42pm |
5 |
by Commander 16 November 2022 - 11:44am |
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LPC Spritesheet to Godot plugin by cmdrk » 24 July 2022 - 8:18pm |
2 |
by cmdrk 26 July 2022 - 8:02am |
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lpc assets how to reshare by cPi » 22 June 2022 - 8:18pm |
3 |
by bluecarrot16 27 June 2022 - 8:38pm |
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About a new, well-defined LPC specification (Page: 1, 2, 3)
by bzt » 6 April 2022 - 12:14pm |
108 |
by MedicineStorm 1 May 2022 - 7:42pm |
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bluecarrot16's WIP LPC tilesets/collections (Page: 1, 2, 3, 4)
by bluecarrot16 » 24 February 2018 - 4:58pm |
200 |
by bluecarrot16 1 May 2022 - 6:27pm |
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LPC sprite sheet mass converter tool by bzt » 30 April 2022 - 11:12am |
0 |
by bzt 30 April 2022 - 11:50pm |
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pvigier's WIP LPC assets by pvigier » 24 April 2022 - 6:28am |
10 |
by pvigier 27 April 2022 - 4:23am |
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Slowly getting somewhere, learning opengl and ocaml along the way. by HendrikBoom3 » 13 July 2012 - 3:11pm |
7 |
by blue_prawn 17 April 2022 - 7:51am |
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Engine for LPC assets by bzt » 1 January 2022 - 7:56am |
19 |
by bzt 4 February 2022 - 5:14pm |
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LPC recoloring question. by FiveBrosStopMosYT » 9 December 2021 - 11:08am |
10 |
by FiveBrosStopMosYT 11 December 2021 - 4:21pm |
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Where can I find the credits for these? by FiveBrosStopMosYT » 17 November 2021 - 3:05pm |
2 |
by FiveBrosStopMosYT 17 November 2021 - 3:21pm |
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Will there be more contests? ETC... by Drucifer » 10 September 2021 - 7:10pm |
0 |
by Drucifer 10 September 2021 - 7:10pm |
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Encyclopedia Hortica Botanica | A farming game made with Godot and LPC assets by samuncle » 7 March 2021 - 11:12pm |
41 |
by rixty 7 August 2021 - 5:33am |
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Release: lpctools - tools for manipulating pixel art animations and tile sets by bluecarrot16 » 22 July 2021 - 9:20am |
1 |
by bluecarrot16 25 July 2021 - 9:09pm |
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Improving LPC (Page: 1, 2)
by BenCreating » 12 January 2021 - 11:05am |
59 |
by bluecarrot16 22 July 2021 - 9:25am |
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