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Great work! I have been using
Monday, July 3, 2017 - 02:40

Great work! I have been using your aliens in my 4X game. New aliens look amazing but have you thought adding torsos?

Hmm, it has been while since
Wednesday, April 19, 2017 - 13:42

Hmm, it has been while since I have posted info here about Open Realm of Stars. Game now has menu clicking sounds, combat sounds. Also each alien race has their unique spaceship arts. There are couple of new screens too: Stats screen which tells about player planets, population, military power and so on. There is also planet invasion screen where attacker can bomb the planet or use ground troops to occupy it. Defender automatically shoots with planetary turrets if there are any. There have been quite much bug fixing and improving the AI.

Then couple of new screen shots:

Planetary Invasion

 

Combat on planet square:

Space combat on planet

 

Stats screen:

Wow, just by listening I
Monday, April 17, 2017 - 12:34

Wow, just by listening I start recognize your music. Your music is very epic and cinematic. I like them!

Awesome song! I like more
Wednesday, December 7, 2016 - 09:29

Awesome song! I like more version without guitar.

I was actually thinking
Friday, October 21, 2016 - 13:17

I was actually thinking something like this.

One time I encountered a bug where ship disappered during FTL so there I got that idea. Unfortunately I haven't been able to reproduce or have any clue why it disappeared. All those four ideas sounds interesting and very doable.

Great song! I will use this
Thursday, October 20, 2016 - 21:00

Great song! I will use this on my 4X space game.

Latest changes are now when
Thursday, October 20, 2016 - 20:51

Latest changes are now when selecting new game. You can choose how big galaxy is, how many players and how close solar systems are. Then you can select all players what race they haven and name for their empires.

Alien pictures are from Surt's CC scrap and Space captain is made by Justin Nichol

Then there is a new built version available for testing purposes:

https://github.com/tuomount/Open-Realms-of-Stars/releases

Interesting game! Are you
Monday, October 17, 2016 - 12:53

Interesting game! Are you going to tell more about your project here in OGA?

Could you tell a little bit
Friday, September 30, 2016 - 23:07

Could you tell a little bit more about your project. What kind of game it is? What platforms it is for? 

I have made most of the
Monday, September 26, 2016 - 12:34

I have made most of the changes you asked Danimal. Sliders for research are still missing. Right clicking when fleet is selected makes the ship to take a move. Double clicking planet or fleet shows it. I made bottom panel slightly bigger. Buttons still need resizing. There is now possibility to filter ship components in ship design. Ship designs are now ordered in alphabetical order. First showing active ship design and then obsolete ship designs. Obsolete ship designs now have grey color.

New feature is planet bombing. Now human player can go to enemy planet and bombing or start attacking troops. Planet can only shoot back turrets if they have or fight against invading troops with planet's troops.

Couple of new screenshots:

Attacking to enemy planet

Above I am making an attack on AI's colonized planet.

Before ground troop attack...

And after attack.

While playing that test game, I found out that reading the saved game did not read correctly techs, but I noticed that after saving game on top of previous save. So I did not manage to research bombs on that particular game.

Another interesting bug was I had a scout ship on otherside of galaxy exploring the solar system. Then I decided that I would go a bit faster with FTL. While fleets are travelling with FTL there are no messages about them. After while I started wondering where the fleet was gone. Somehow it just disappeared. I do not have glue what happened. But I was thinking maybe I should do some rare event that something bad could happen on FTL travel. Maybe make the ship disappear for a while and then reappear somewhere after couple of turns. Maybe ship could be turn to rogue or full of space monster or something like that.

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