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Great track! I am using this
Saturday, April 14, 2018 - 13:48

Great track! I am using this as a diplomacy music in my 4X space strategy game for alien race called Homarians. They are strong crab like creatures.

Thanks!
Saturday, April 7, 2018 - 03:02

Thanks!

Before starting to code I planned this game about half-year to year in my head and I always thought that I cannot start this since it is way too big project, but I just keep planning it and I finally started to do the actual game. No good tip how you keep going on your project is that you should do something at least once a week. Once you start skipping weeks it is pretty easy just start skipping more and more. If you are using Gitlab or Github they both have different activity charts check yourself that you have done something for the project. In Gitlab you can private repositories for free, so I think you can share you project from there to limited number of people.

And even if you are doing the project yourself I highly recommend using version control like Git. There you can follow up your chances and try out something high risk changes without fear to mess up your project. Plus both Github and Gitlab have issues which I use for road mapping and planning the project. They also have wiki pages where you can write documentation for your project.

Good luck with your project and if you want to talk more just send me private email via OGA.

New version of Open Realm of
Thursday, March 8, 2018 - 03:57

New version of Open Realm of Stars(OROS) is available( https://github.com/tuomount/Open-Realms-of-Stars/releases ).

There are now two quite big chances in game. First you can actually win the game by gaining the biggest score in certain amount of turns. Amount of turns to play is selected in Galaxy Creation.

Second big thing is espionage. Espionage is done by adding espionage modules in your ships. Then this ship is moved to enemy's sector. Players can have espionage on another player from 0 to 10. More espionage you have you get to know enemy's military force power and location of their fleet. Each player can also pay for Galatic Broadcastin News Company(GBNC) to lie their military size. AI players use GBNC and espionage information when determing if it's worth to start war with another player.

Espionage view

Above is screen shot from espionage view. As you can see each of the realm requires their own espionage fleets. So in this particular game I had 5 probes with Espionage Module Mk2. Two of them were in Greyan Demoracy sectors and three of them were Alliance of Mechions sectors. Espionage view also show how other players like about you and what releation you have at the moment.

Espionage still needs more works. AI could use location of enemy fleets when it's is planning they moves. Espionage trading is in current version. Busting espionage ship should cause more reputation loss than just simple border crossing. AI should plan espionage ships more carefully how to do this. One reason why it's not done in this version is that I do not know yet which is the good way to do it. Should espionage modules be placed only in privateers? Or should those place in traders which would do trading and spying at the same time.

There is also a new Space Race called Homarians (Image from Surt CC0 scraps):

They are first race which have food production 200%, 150% for production and mining. Cons are that science and cultural production are 50%.

There are also random events when colonization new planets. Planets can contain ancient buildins, more food or have rich metal surface which make planets more valuable.

Yea, I first thought that
Wednesday, March 7, 2018 - 02:46

Yea, I first thought that picking up the music would be easy, but it is not. Diplomacy music is bit different than regular game music or combat music, since it should some how show the style of the race. So these music can be totally from different genre. Similar idea which Star Control 2 or Ur-Quan Master has for different space races.

I added this to my 4X Space
Tuesday, March 6, 2018 - 13:02

I added this to my 4X Space strategy( https://github.com/tuomount/Open-Realms-of-Stars ) game as merchant race diplomacy music.

I use this music as diplomacy
Tuesday, March 6, 2018 - 03:37

I use this music as diplomacy music for Mechions. Mechions are pure mechanical race in my space strategy game(https://github.com/tuomount/Open-Realms-of-Stars ).

I using this for diplomacy
Monday, March 5, 2018 - 03:35

I using this for diplomacy music in 4X strategy game(https://github.com/tuomount/Open-Realms-of-Stars). This is used as Greyans diplomatic music.

This now contains new table
Wednesday, February 28, 2018 - 12:12

This now contains new table lamp made by me. Updated zip and preview image.

New lamp post in previews and
Wednesday, February 28, 2018 - 12:09

New lamp post in previews and zip file and credits has been updated.

I also noticed that this one has that lamp derivate:

https://opengameart.org/content/lpc-house-interior-and-decorations

I'll fix that one too.

I'll change the lamp but I
Tuesday, February 27, 2018 - 21:28

I'll change the lamp but I need to add animation for that, so it might take a while. Ah, the issue is with just the lamp and not the pole.

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