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Just encounter this ship in
Sunday, September 23, 2018 - 13:06

Just encounter this ship in OROS while test playing it. Planet behind the background is the actual planet where trade happened.

This is good. Is this made
Sunday, September 9, 2018 - 12:42

This is good. Is this made from 3D model or did you just flip the image for creating another one?

Since game already has 9
Sunday, September 9, 2018 - 10:43

Since game already has 9 different spaces and each of them has unique ship which all are color I think somekind of generic version would be the best. So maybe long ship with big engines but no weapons. It could be boxy looking or rounded. There are both types in the game. There are couple of races which have spikes but those spikes are mainly in combat ships.

I'll add links which kind of ships game now has.

Small freighter is first on right handside on first row from top. Medium freighter is second from the right handside on second row. Large freighter is just on row below the medium one. Massive freighter is on last row second from the lasthand side.

Links:

Human: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Centaurs: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Greyans: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Homarians: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Mechions: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Mothoids: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Scaurians: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Sporks: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Teuthidaes: https://github.com/tuomount/Open-Realms-of-Stars/blob/master/src/main/re...

Here is the link to Open
Sunday, September 9, 2018 - 01:02

Here is the link to Open Realm of Stars thread here in OGA:

https://opengameart.org/forumtopic/open-realm-of-stars

 

I have had plans about making a news screen when trade ship arrives to another realm but I haven't been able to find trade ship image. Image should have transparent background so I could place correct looking planet on the background. Would you be interested to do trade ship image for Open Realm of Stars?

There is new release
Saturday, September 8, 2018 - 13:35

There is new release available in:

https://github.com/tuomount/Open-Realms-of-Stars/releases

 

This release has been quite big changes. There are government types for realms. So called board player which now controls space pirates. Space contains now space anomalies which wait for explorers to claim the riches or faces the dangers.

Governments are related to planet new value called happiness. Happy planets produce more and unhappy planet produce less or in very extremes even buildings or population is being destroyed. There totally 17 different governments, but only 8 different ones. Reason for so many names is that each Realm name must be unique and it is created from government + space race and I wanted the possibility that there can 8 same space races in one game. Government can also give advantages like production or trade bonus but also disadvantage like negative happiness, weak war fatigue. War fatigue also causes unhappiness to planets if war continues long or Realm has multiple wars at same time. There are also special goverments which are AI for Mechion, Hive-Mind for Mothoids and Nest of Homarians. These government totally ignore the happiness system. These work like the "governments" in the older version of the game.

Second big changes was the "board" player. I got the idea from board games where board plays against the players. This board player controls Space Pirates which start on Starbases. Every now and then they will get tech upgrade and new ships + starbases improvements to their old bases. Pirate ships try to hunt other ships in the galaxy and pirate lairs(aka space pirate stations) generate more ships. 

Third big changes was the space anomalies. These look like nebulae on map. When exploring ship enters the same sector anomaly is revealed. It can contain some good stuff like credits, maps, tech or ships. It may also contain dangerous stuff(if selected when galaxy is being configured) like wormholes, more space pirates.

Following screenshot contains starmap where is visible Wormhole, space pirate lair and unexplored space anomaly:

Space pirate lair anomaly

 

Second screenshot contains new popup display used when space anomalies are being explored:

Space anomaly

All of the pictures used in space anomalies are available here in OGA.

Hi
Saturday, September 8, 2018 - 13:16

Hi

I am using this picture in my Open Realm Of Stars 4X strategy game. Here is screenshot where I am using it.

 

This song starts so intense
Sunday, August 19, 2018 - 08:42

This song starts so intense and sound very cool! In my opinion melacholy part is too different compared to other parts. It sounds like different song. But first three part of this song pure awesomeness. I get strong Ur-Quan Master feeling about this song.

I am using this in my Open
Saturday, August 18, 2018 - 12:54

I am using this in my Open Realm of Stars. It is in image which is shown if player discovers old probe containing piece of galaxy map.

Sorry to bother but any luck
Sunday, July 22, 2018 - 13:36

Sorry to bother but any luck removing the space background from spaceship image?

There is now release of Open
Thursday, June 28, 2018 - 13:52

There is now release of Open Realm of Stars available:

https://github.com/tuomount/Open-Realms-of-Stars/releases

 

Biggest change is support for higher screen resolution and it really makes the difference. Game is much more nicer to play from big resolutin than tiny 1024x768. I also added larger fonts used for higher resolution. I did try this on TV and I was able play it and read the texts while setting couple of meter away from TV.

Then there are two new victory conditions: Cultural victory and domination victory. Cultural victory is won when you reach the limit of cultural score which depends on game length, galaxy size and multiplier set by game configuration. Domination victory means that one realm conquers all other realm's home worlds.

Domination Victory

 

Final big game change is true alliance between two realms. In alliance two realms are counted as a one when checking the victory conditions. So Realms in alliance can win the game together. This works for all scoring victory, cultural or domination victory. In alliance realms also see other's fleet and automatically share espionage information.

I have also tried to improve AI. It should now update buildings on planet. It should have also more aggressive exploration and colonization missions. I have also added limit how many colonization/attack/deploy starbase missions there can be. Previously there was no limitation and if there was war declaration when about whole map was explored AI created attack mission against all enemy planets. It was actually trying to build all the attack fleets at once, which makes no sense.

There was also cool event while I was testing the domination victory. The last realm which home world I did not have was Teuhtidaes race which all ships have cloaking device. I had accidentally bumpped into one his/her armed exploration fleet with my unarmed probe. Teuhtidaes obviously destroyed my probe and war was declarated. After conquering all the other realm's home world Teuhtidaes was last one. I still had the same war against it. I haven't met them afterwards. Teuthidaes had not trade maps with any other realm either. So no knew where they were. I started to built massive amount of fleets to search whole galaxy. Finally I find them and move biggest attack fleet next to their home world. I ask them to give me their home world for peace and amazingly they agree for this.

Reason why this was so interesting was that I was already thinking to remove trading of planets/ships. Now I verified it works if one has big enough military power. In next version I am going to change tradeable planets/fleets so that only those which another realm has seen are available for trading.

Let's add one more picture which uses higher resolution than 1024x768:

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