Note about your attribution instructions -- CC0 == Public Domain... e.g., by choosing public domain you're relinquishing all copyrights you own on the work so the (c) is not possible in this case.
Bart, if we're going to be hosting source code for actual programs, shouldn't we provide additional licenses besides the GPL (for instance, the BSD, Modified BSD, ZLib/PNG, etc.) ? Not all of us like the GPL and some, like me, are openly opposed to the GPL...
Except that, in the case of source code, if I used even a single line of source code licensed under the GPL, all of the source code in my project would be required to be under the GPL. Because the FSF has not clarified and hasn't really given a good answer yet (I've talked to them directly about this a few times), it stands to reason that art resources that are licensed under the GPL would at least require all the other art for a project to be released under the same license if not the entire project, source code included.
In other words, the GPL is so broadly, ambiguously (read: badly) defined that art released under the GPL is only really useable in projects that are also under the GPL. At least, it is for those who aren't afraid to deal with the potential legal consequences...
I personally would much rather not deal with potential legal issues over an image or a sound piece or a sprite so I just ignore really great artwork that's unfortunate enough to be under a GPL.
Plain and simply, by licensing artwork and other non-software content under the GPL, you're limiting your work to GPL only projects. Not everybody likes the GPL and many, like myself, choose other much less restrictive licneses like the BSD, MIT or ZLib/PNG licenses. These licenses are incompatible with the GPL which means that I and others who choose other open-source licenses can't use any of the GPL'd resources on OGA without being forced to release my project under the GPL as well.
That alone is where the problem lies. There is a lot of fantastic content on OGA that I can't use because of the GPL, and it's frustrating... no... infuriating... that my hands are tied like that, especially when the artist 'wants to see where this ends up!' and even more especially when the resource/resources are a really good fit.
Note about your attribution instructions -- CC0 == Public Domain... e.g., by choosing public domain you're relinquishing all copyrights you own on the work so the (c) is not possible in this case.
Just FYI... :)
These aren't nearly as bad as you seem to think. In fact, I like them a lot.
Very sim-tower esque, come to think of it... I may have to set these aside for that simtower clone I've been wanting to make...
I second that, any chance of getting these in a loss-less format that supports transparency, like PNG or TGA?
Also note that you've tagged this as a 'spritesheet', but there are no sprite sheets, just a series of individual images.
Bart, if we're going to be hosting source code for actual programs, shouldn't we provide additional licenses besides the GPL (for instance, the BSD, Modified BSD, ZLib/PNG, etc.) ? Not all of us like the GPL and some, like me, are openly opposed to the GPL...
Just my $0.02.
Okay, thanks for the update. Just wanted to be clear on that! :)
I'd like to bring this back under the microscope because some questions haven't been answered.
Has this audio track been modified at all or is it just the single sample from a GarageBand package?
TURN OFF THE CAPS LOCK IT COMES ACROSS AS SHOUTING.
As a side note, a submission is not the place to ask for help creating new (or revised) content. Ask on the forums instead.
Except that, in the case of source code, if I used even a single line of source code licensed under the GPL, all of the source code in my project would be required to be under the GPL. Because the FSF has not clarified and hasn't really given a good answer yet (I've talked to them directly about this a few times), it stands to reason that art resources that are licensed under the GPL would at least require all the other art for a project to be released under the same license if not the entire project, source code included.
In other words, the GPL is so broadly, ambiguously (read: badly) defined that art released under the GPL is only really useable in projects that are also under the GPL. At least, it is for those who aren't afraid to deal with the potential legal consequences...
I personally would much rather not deal with potential legal issues over an image or a sound piece or a sprite so I just ignore really great artwork that's unfortunate enough to be under a GPL.
Plain and simply, by licensing artwork and other non-software content under the GPL, you're limiting your work to GPL only projects. Not everybody likes the GPL and many, like myself, choose other much less restrictive licneses like the BSD, MIT or ZLib/PNG licenses. These licenses are incompatible with the GPL which means that I and others who choose other open-source licenses can't use any of the GPL'd resources on OGA without being forced to release my project under the GPL as well.
That alone is where the problem lies. There is a lot of fantastic content on OGA that I can't use because of the GPL, and it's frustrating... no... infuriating... that my hands are tied like that, especially when the artist 'wants to see where this ends up!' and even more especially when the resource/resources are a really good fit.
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