Just from looking at the page (not having played it), my first impression is that I have no idea what the game is supposed to be. You spend a lot of the description making jokes but they don't give me any more idea of what the game is. Tic tac toe is a hard place to start from when you're selling a game, because tic tac toe is hardly a game in a technical sense, so you need to have something very interesting to make it appealing. Maybe you did, but I sure can't tell from the screenshots or description.
Other than that, overall polish is important. Your text is jokey but grammatically awkward which imo keeps a lot of the humor from landing in addition to reducing the clarity.
This is a good point, and it's definitely been a somewhat persistent issue (though overshadowed by search not really working in the first place for a while). Not that I have a solution for it :(
I wouldn't call what we're doing art curation. All I do is delete spam and help resolve licensing issues when they come up. The curation goal is more ambitious, focused on helping to promote the best in the gallery and in some way deal with submissions which are trivial, of low quality, not game ready or not game assets at all.
I also try to help a bit with #4 where needed in comment threads, though it's kind of out of my baileywick.
#2, absolutely Bart's. #4, When it comes to putting up announcements, that's definitely a Bart thing too. Apparentley he does have some things in the pipeline, he just hasn't put up an announcement yet. I'd bug him about it but again, I haven't been in direct contact for quite a while.
I really hope he does put up something soon, even if it's small and short. I understand that he's super busy, and his kids absolutely need to come first. I also love the way he's set up the site and the atmosphere he's set for it. I'd really like for site improvements to come sooner rather than later, but overall things have run pretty decently in his absence from the front end. But it's a real problem to have the latest blog entry or announcement on the front page be from last year (especially at the end of September). That's gonna be a big part of peoples' first impression.
Capbros: just the server issue. If the search were a quick fix Bart would have done it a couple years ago.
Varkalandar: Botanic has full powers too as I understand it. Botanic is a hugely generous but also hugely busy guy. He's been hosting OGA at a big discount for quite a while and also donating his time here and there to keep things running. He would probably be able to transfer the reins if Bart needed someone else to take over for whatever reason, he just can't do it all himself.
I think announcements are Bart's territory. I might be able to convince Botanic to put one up, though, in his functional absence. It is pretty important that it gets fully implemented ASAP but I have no idea what a realistic timescale on that would be.
Long and short of it: you can use these for any purpose so long as credit is given as specified. That said, take some time to read about the licenses.
Huzzah!
Just from looking at the page (not having played it), my first impression is that I have no idea what the game is supposed to be. You spend a lot of the description making jokes but they don't give me any more idea of what the game is. Tic tac toe is a hard place to start from when you're selling a game, because tic tac toe is hardly a game in a technical sense, so you need to have something very interesting to make it appealing. Maybe you did, but I sure can't tell from the screenshots or description.
Other than that, overall polish is important. Your text is jokey but grammatically awkward which imo keeps a lot of the humor from landing in addition to reducing the clarity.
Nice work! I can't really claim any credit for the character design, though--that was done by the Opensurge team, I just adapted it.
This is a good point, and it's definitely been a somewhat persistent issue (though overshadowed by search not really working in the first place for a while). Not that I have a solution for it :(
Good to see you alive and kickin', Bart.
Hello,
Are the tiles also your work, or are they from something else?
I wouldn't call what we're doing art curation. All I do is delete spam and help resolve licensing issues when they come up. The curation goal is more ambitious, focused on helping to promote the best in the gallery and in some way deal with submissions which are trivial, of low quality, not game ready or not game assets at all.
I also try to help a bit with #4 where needed in comment threads, though it's kind of out of my baileywick.
#2, absolutely Bart's. #4, When it comes to putting up announcements, that's definitely a Bart thing too. Apparentley he does have some things in the pipeline, he just hasn't put up an announcement yet. I'd bug him about it but again, I haven't been in direct contact for quite a while.
I really hope he does put up something soon, even if it's small and short. I understand that he's super busy, and his kids absolutely need to come first. I also love the way he's set up the site and the atmosphere he's set for it. I'd really like for site improvements to come sooner rather than later, but overall things have run pretty decently in his absence from the front end. But it's a real problem to have the latest blog entry or announcement on the front page be from last year (especially at the end of September). That's gonna be a big part of peoples' first impression.
Capbros: just the server issue. If the search were a quick fix Bart would have done it a couple years ago.
Varkalandar: Botanic has full powers too as I understand it. Botanic is a hugely generous but also hugely busy guy. He's been hosting OGA at a big discount for quite a while and also donating his time here and there to keep things running. He would probably be able to transfer the reins if Bart needed someone else to take over for whatever reason, he just can't do it all himself.
Botanic fixed it :)
I think announcements are Bart's territory. I might be able to convince Botanic to put one up, though, in his functional absence. It is pretty important that it gets fully implemented ASAP but I have no idea what a realistic timescale on that would be.
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