Botanic is sometimes on the IRC so I often ping him about this stuff. I haven't been in touch with Bart in months. Botanic can handle issues like this when he's notified but I agree the current state of things is disheartening.
Someone has been uploading stuff also listed in that guy's account here without giving the source files, presumably to advertise his content. Now that we have documentation that he may be a plagiarist I'll have to assume license issues on his other content.
I think you'll find that there's a pretty large amount of variation in what people do for 2D work. It's going to depend a lot on your specific medium: pixel art? Painted assets? Vectors?
Anyway, glad to have you on board. Drop by the IRC sometime, though don't be surprised if it takes a while for people to respond at first.
I believe that the new slashing animation should be amenable to these weapons (one of the big reasons I wanted to add it even though it took a fair amount of extra time). It should be relatively easy to expand with more weapons, with the only real work being making the weapon sprite itself with a few directions and then sheeting it out.
As a side note, I agree that there is a really unfortunate amount of utterly useles stuff in the gallery. There are definitely some 2D art submissions I would have deleted if I had the ability/authority to do so. We wanna be nice and inviting, but there should probably be at least some sort of limit to keep things sane...
Botanic is sometimes on the IRC so I often ping him about this stuff. I haven't been in touch with Bart in months. Botanic can handle issues like this when he's notified but I agree the current state of things is disheartening.
Someone is selling your work without attribution: http://graphicriver.net/item/game-tile-set-01/8970236
Someone has been uploading stuff also listed in that guy's account here without giving the source files, presumably to advertise his content. Now that we have documentation that he may be a plagiarist I'll have to assume license issues on his other content.
Capbros: why would an outline tool be necessary? I've never seen a workflow where that would be useful for pixel art.
Of course money is a fruit, rubberduck. Why else would it grow on trees?
Hello,
I think you'll find that there's a pretty large amount of variation in what people do for 2D work. It's going to depend a lot on your specific medium: pixel art? Painted assets? Vectors?
Anyway, glad to have you on board. Drop by the IRC sometime, though don't be surprised if it takes a while for people to respond at first.
Nice work! Thanks for sharing.
I believe that the new slashing animation should be amenable to these weapons (one of the big reasons I wanted to add it even though it took a fair amount of extra time). It should be relatively easy to expand with more weapons, with the only real work being making the weapon sprite itself with a few directions and then sheeting it out.
Side-note: do you think it's time to finally delete his hidden posts? It's a bit annoying to see them all under 'awaiting approval.'
As a side note, I agree that there is a really unfortunate amount of utterly useles stuff in the gallery. There are definitely some 2D art submissions I would have deleted if I had the ability/authority to do so. We wanna be nice and inviting, but there should probably be at least some sort of limit to keep things sane...
Pages