"those mockups would be just change for the sake of change...not enough to make them worth the effort."
This isn't really a factor this time; We aren't modifying the current layout. We're starting from scratch on a new framework. Building it identical to the old layout is not neccessarily any less effort than building it entirely different. The goal is also not neccessarily to have something totally new and different. It is just an opportunity to make some changes while we're building it from scratch.
Nice. There is no way to share an additional package where assets are more general-use? (not so unity bundled) Not complaining, just hoping for additional usefulness for non-unity uses. :)
This license is conflicting. It is an easy fix, but until the licenses in the file and on the submission page are not confusing to people, I have to mark this with a licensing issue. Let me know if you have questions.
hmm... maybe an all-OGA requirement is too much, but what about a "must have some OGA resources" requirement? Is there a lot of unfinished projects out there that both do not currently use OGA assets AND have zero asssets that could be added to OGA?
If a project consists entirely of OGA-incompatibly-licensed assets, AND has 100% of it's assets ready, needing no additional assets, how much of an "unfinished" project is it? Not one of the assets used could be added to OGA? not one of the assets already on OGA could be added to the project? Who has such perfect foreknowledge to plan their asset needs flawlessly yet hasn't finished the coding? I'm sure there are some projects like that, but I'm guessing they are few.
It is broken. That's why we're doing this. I'm guessing your recommendation is 'I prefer the new layout to be as much like the current layout as possible'? That could be useful feedback. Are you saying there is nothing about the current layout you would change? Keep in mind this isn't an adjustment to the current layout, it's a replacement; It's possible (although more difficult) to replace the current layout with a layout that is nearly identical, but the site code has to change either way. New layout features are easy to make now, and not as easy later.
that's interesting, dulsi. If the rating is based on how much the game was improved playability-wise since the pre-jam version, the arguably "finished" games that are just adding a few things are relatively unimproved compared to a game that was essentially unplayable due to incomplete features now being playable.
This isn't really a factor this time; We aren't modifying the current layout. We're starting from scratch on a new framework. Building it identical to the old layout is not neccessarily any less effort than building it entirely different. The goal is also not neccessarily to have something totally new and different. It is just an opportunity to make some changes while we're building it from scratch.
Nice. There is no way to share an additional package where assets are more general-use? (not so unity bundled) Not complaining, just hoping for additional usefulness for non-unity uses. :)
So would the site only show 2 art submissions before the fold?
a tiny game asset pack, not bad. That isn't much of a preview, though. How might these assets be used?
This license is conflicting. It is an easy fix, but until the licenses in the file and on the submission page are not confusing to people, I have to mark this with a licensing issue. Let me know if you have questions.hmm... maybe an all-OGA requirement is too much, but what about a "must have some OGA resources" requirement? Is there a lot of unfinished projects out there that both do not currently use OGA assets AND have zero asssets that could be added to OGA?
If a project consists entirely of OGA-incompatibly-licensed assets, AND has 100% of it's assets ready, needing no additional assets, how much of an "unfinished" project is it? Not one of the assets used could be added to OGA? not one of the assets already on OGA could be added to the project? Who has such perfect foreknowledge to plan their asset needs flawlessly yet hasn't finished the coding? I'm sure there are some projects like that, but I'm guessing they are few.
It is broken. That's why we're doing this. I'm guessing your recommendation is 'I prefer the new layout to be as much like the current layout as possible'? That could be useful feedback. Are you saying there is nothing about the current layout you would change? Keep in mind this isn't an adjustment to the current layout, it's a replacement; It's possible (although more difficult) to replace the current layout with a layout that is nearly identical, but the site code has to change either way. New layout features are easy to make now, and not as easy later.
that's interesting, dulsi. If the rating is based on how much the game was improved playability-wise since the pre-jam version, the arguably "finished" games that are just adding a few things are relatively unimproved compared to a game that was essentially unplayable due to incomplete features now being playable.
"Released" includes released in a previous game jam?
Wow nice
You have CC-BY 4 selected here, but in the zip file's License.txt is saying it's CC-BY-SA 4. Which is correct?
P.S. no need to tag this "2D". It's already in the 2D category. See https://opengameart.org/content/art-tags
Pages