My apologies. Ripping the pis out of you was not my intent in the slightest. I actually meant to support your request that games be playable by you. If i was going after anyone, it was the people submitting entries that weren't easily playable, like the roblox one.
Sorry, my statements were really meant as agreement with the need for participants to submit something accessable. :/
I wonder if it really needs to be a requirement. I mean, if the people (and specifically the host judge, who is using a Windows machine) can't play it, you're kinda disqualified automatically (or at least have a really terrible chance of winning) since, if it can't be played, the other requirements can't be verified.
Is it too harsh/confusing to say something like this? "use whatever you want, but make sure what you use is playable by most people, because...
@Spring: True, but if the author requests the optional GPL attribution, the examples would satisfy it, yes? I generally use the one-line attribution format shown in the how-to-credit FAQ, but WithTheLove's examples may be more readable I think.
EDIT: I guess the optional part of GPL attribution doesn't matter since rule 3 is saying give credit even if not required. Nevermind. I think I misunderstood what Spring was referencing(?)
"you must include a credit even if the asset is your own creation" could probably be included in the first line of rule 3: "3) You must credit the Author of the assets used, even if it's not required by the license, even if the asset is your own creation"
What do you think about moving the "you must indicate modifications" line into the credits must include bullet points?
I like the credit examples, though it wasn't immediately clear there was 2 examples, I thought it was a single complicated example
Derivatives: all OGA licenses permit derivatives, so I think this part could be simplified to "When modifying existing art, please be sure to credit the original author and share your derivatives back on OpenGameArt.org. Trivial derivatives(scaling, re-coloring, outlining) do not need to be shared back to OpenGameArt.org"
a lot of new OGA visitors are intimidated by the licensing. I think it may be a good idea to let everyone know the OGA community is available and eager to help everyone with any questions they may have about licensing/derivatives/attribution. Maybe a link to a specific forum thread for such questions (or just the game jam thread)
haha! tiny sara. I love it! I didn't even recognize her from your post on the forum. (Yes, OGA-BY is good, though you should be sure to credit Mandi Paugh as well for the character concept: https://opengameart.org/content/sara-wizard)
I'll team up with you, Saliv. I'm a beginner artist but master programmer. (I have a full time job, so time is my biggest weakness.) Do you have a game idea in mind?
"2D" is a redundant tag; this is already in the "2D art" category.
"3D art" is a redundant tag; this is already in the "3D art" category.
Character creation:
Glass of water:
My apologies. Ripping the pis out of you was not my intent in the slightest. I actually meant to support your request that games be playable by you. If i was going after anyone, it was the people submitting entries that weren't easily playable, like the roblox one.
Sorry, my statements were really meant as agreement with the need for participants to submit something accessable. :/
I wonder if it really needs to be a requirement. I mean, if the people (and specifically the host judge, who is using a Windows machine) can't play it, you're kinda disqualified automatically (or at least have a really terrible chance of winning) since, if it can't be played, the other requirements can't be verified.
Is it too harsh/confusing to say something like this? "use whatever you want, but make sure what you use is playable by most people, because...
@WithTheLove: good points
@Spring: True, but if the author requests the optional GPL attribution, the examples would satisfy it, yes? I generally use the one-line attribution format shown in the how-to-credit FAQ, but WithTheLove's examples may be more readable I think.
EDIT: I guess the optional part of GPL attribution doesn't matter since rule 3 is saying give credit even if not required. Nevermind. I think I misunderstood what Spring was referencing(?)
Yeah, looks good!
I think rule 3 could benefit from simplification.
Take with a grain of salt. :)
haha! tiny sara. I love it! I didn't even recognize her from your post on the forum. (Yes, OGA-BY is good, though you should be sure to credit Mandi Paugh as well for the character concept: https://opengameart.org/content/sara-wizard)
I'll team up with you, Saliv. I'm a beginner artist but master programmer. (I have a full time job, so time is my biggest weakness.) Do you have a game idea in mind?
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