Some of the tags you've used are redundant though and may actually hinder people finding these assets. There is no need to tag this as "sound", "effect", "sound effects", "sfx", "sfx pack", "pack", or "collection". Such tags are routinely deleted. It is already in the "sound effect" category. See https://opengameart.org/content/art-tags for effective tagging tips.
I agree; the textures are not the same. I don't believe there is any licensing issues with this. However, it would be nice to know where the texture came from or how it was made. :)
@Pilos.Online: Please see FAQ #1. More specifically, the author's instructions "Please read this page for attribution instructions: http://www.matthewpablo.com/services"
This is more music than sound effect, isn't it? It should be in the "Music" art type.
Why is this in the 2D art category?:)
not bad. :)
Some of the tags you've used are redundant though and may actually hinder people finding these assets. There is no need to tag this as "sound", "effect", "sound effects", "sfx", "sfx pack", "pack", or "collection". Such tags are routinely deleted. It is already in the "sound effect" category.See https://opengameart.org/content/art-tags for effective tagging tips.Nice! looks good. :)
lovely style.
What's up with that monstrous preview? It's so big the site can't even process a thumbnail for it. Why is it so much bigger than the asset itself?
That was fast. Is this already the new texture?
wayofthepixel.net redirects to https://pixelation.org
is that not the same site?
I agree; the textures are not the same. I don't believe there is any licensing issues with this. However, it would be nice to know where the texture came from or how it was made. :)
@Pilos.Online: Please see FAQ #1. More specifically, the author's instructions "Please read this page for attribution instructions: http://www.matthewpablo.com/services"
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