OMG StickyKeys, I remember the old games that used shift for some vital function like picking up an object.
@withthelove maybe I should learn from you, I always rush out stuff too quickly. Yulpers looks pretty good though - that text placement thing can be an issue even in gamemaker, but probably not as bad as in your engine though.
@MayorOfGaming do you use a tile-based collision system?
That's a snazzy pause screen, good thinking to make the controls configurable.
I would say the the keyboard scheme I prefer for platformers is arrows for movement and then A,S,D,F and so on for actions, with the rightmost of those being the jump button. For FPS's I prefer WSAD and jumping with leftCtrl or leftShift. Space is also good for jumping in FPS's I think but not in any other genre imo.
I'm so tired, my posts probably aren't that well written here
OMG StickyKeys, I remember the old games that used shift for some vital function like picking up an object.
@withthelove maybe I should learn from you, I always rush out stuff too quickly. Yulpers looks pretty good though - that text placement thing can be an issue even in gamemaker, but probably not as bad as in your engine though.
@MayorOfGaming do you use a tile-based collision system?
I guess that could be a project after I'm done with Kymiball ^^
Yeah I still have it, it's a very interesting game actually, even though it's a bit hard to figure out what you're supposed to be doing.
It must've gotten taken down.
There used to be a windows build of This big wide world actually, because I played it.
Think I'm gonna give up that HD style attempt, while I can get it to work techinically it looks really cluttered and not pleasing to the eye at all.
That's a snazzy pause screen, good thinking to make the controls configurable.
I would say the the keyboard scheme I prefer for platformers is arrows for movement and then A,S,D,F and so on for actions, with the rightmost of those being the jump button. For FPS's I prefer WSAD and jumping with leftCtrl or leftShift. Space is also good for jumping in FPS's I think but not in any other genre imo.
@VinnNo0. Ah nonono I want a graphics syle like yours!
It seems like my solution is working out perfectly, heh I'm even smarter than I thought! lol jk
I HAVE A CUNNING PLAN
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