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OMG StickyKeys, I remember
Friday, July 27, 2018 - 02:16

OMG StickyKeys, I remember the old games that used shift for some vital function like picking up an object.

 

@withthelove maybe I should learn from you, I always rush out stuff too quickly. Yulpers looks pretty good though - that text placement thing can be an issue even in gamemaker, but probably not as bad as in your engine though.

 

@MayorOfGaming do you use a tile-based collision system?

I guess that could be a
Wednesday, July 25, 2018 - 11:27

I guess that could be a project after I'm done with Kymiball ^^

Yeah I still have it, it's a
Wednesday, July 25, 2018 - 05:55

Yeah I still have it, it's a very interesting game actually, even though it's a bit hard to figure out what you're supposed to be doing.

It must've gotten taken down.
Wednesday, July 25, 2018 - 04:47

It must've gotten taken down.

There used to be a windows
Wednesday, July 25, 2018 - 04:47

There used to be a windows build of This big wide world actually, because I played it. 

Think I'm gonna give up that
Tuesday, July 24, 2018 - 15:16

Think I'm gonna give up that HD style attempt, while I can get it to work techinically it looks really cluttered and not pleasing to the eye at all.

That's a snazzy pause screen,
Tuesday, July 24, 2018 - 10:47

That's a snazzy pause screen, good thinking to make the controls configurable.

I would say the the keyboard scheme I prefer for platformers is arrows for movement and then A,S,D,F and so on for actions, with the rightmost of those being the jump button.  For FPS's I prefer WSAD and jumping with leftCtrl or leftShift. Space is also good for jumping in FPS's I think but not in any other genre imo.

@VinnNo0. Ah nonono I want a
Tuesday, July 24, 2018 - 10:26

@VinnNo0. Ah nonono I want a graphics syle like yours!

It seems like my solution is working out perfectly, heh I'm even smarter than I thought! lol jk

I HAVE A CUNNING PLAN
Tuesday, July 24, 2018 - 10:04

I HAVE A CUNNING PLAN

(gonna see if I can pull off
Tuesday, July 24, 2018 - 10:02

(gonna see if I can pull off some cheeky hack to "HD-ify" Kymiball)

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