Also several items, namely the Strength Glove, Pickaxe, Spirit Burner and Miner's Helmet don't actually do what they're supposed to be doing, so there's little use in buying them.
Thanks for the encouragement, I guess no matter what, it would've been too unrealistic for one person to make a full RPG storyline in a single month. It's likely that many players will probably not even reach the areas of the game where the worst issues pop up, namely that you can get stuck if you pick the wrong dialogue option when you have to take certain decisions, because not all of the branching choices have been implemented yet. But I guess that's still somewhat better than every question you're asked being a but thou must question. Not that much better though.
Bascially, nothing in the game after the cable car ride is beyond the prototype stage, and should almost be considered a bonus sneak peek into the next chapter of the story, rather than an actual finished chapter by itself.
I won't have much time for the rest of the month, and I can't really get away with neglecting my real life any longer, so I've decided to put Kymiball up even though the game is FAR FAR FAR from finished. There are so many bugs, unfinished or flawed plotpoints, etc.
I'm a bit disappointed to be honest, I've been dedicating all the time I could to it for 20 days in a row, but it's still so far from being anywhere near a complete or polished game. That probably destroys my winning chances, but take it for what it is.
I will still keep on updating the game even after the jam I think, though, with the hope of getting a decent product out of it sometime (even if no one cares by then)
Also several items, namely the Strength Glove, Pickaxe, Spirit Burner and Miner's Helmet don't actually do what they're supposed to be doing, so there's little use in buying them.
@Chasersgaming
Good to know, and no problem!
@Saliv
Thanks for the encouragement, I guess no matter what, it would've been too unrealistic for one person to make a full RPG storyline in a single month. It's likely that many players will probably not even reach the areas of the game where the worst issues pop up, namely that you can get stuck if you pick the wrong dialogue option when you have to take certain decisions, because not all of the branching choices have been implemented yet. But I guess that's still somewhat better than every question you're asked being a but thou must question. Not that much better though.
Bascially, nothing in the game after the cable car ride is beyond the prototype stage, and should almost be considered a bonus sneak peek into the next chapter of the story, rather than an actual finished chapter by itself.
Instead, I'll try and enjoy the other entries now.
That reminds me, how long does the voting period last for?
I won't have much time for the rest of the month, and I can't really get away with neglecting my real life any longer, so I've decided to put Kymiball up even though the game is FAR FAR FAR from finished. There are so many bugs, unfinished or flawed plotpoints, etc.
https://spring-enterprises.itch.io/kymiball
I'm a bit disappointed to be honest, I've been dedicating all the time I could to it for 20 days in a row, but it's still so far from being anywhere near a complete or polished game. That probably destroys my winning chances, but take it for what it is.
I will still keep on updating the game even after the jam I think, though, with the hope of getting a decent product out of it sometime (even if no one cares by then)
Will use this I think!
Very Amiga!
Because as an MP3 this song manages to sneak it's file size down below 8mb, meaning it can be uploaded to Discord :'D
@mayorofgaming I am using it in mine, but I see no problem with it being in both. ^^
GMS2 can be a bit buggy sometimes, but the engine is actually more solid than it seems, it appears. It just has those wierd quirks.
Thanks!
Pages