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Hello! I love puzzle games
Friday, March 4, 2022 - 23:07

Hello! I love puzzle games and I'm currently involved in one puzzle project. I love that game, I played one very similar on zx spectrum but I forgot how it was called. I just want to give you an advice to get started:

First, from my experience, the hardest part of puzzle games is the game logic, so I suggest you to try to find examples of similar games and decide which language you would like to use. You don't need graphics for that, you can use ascii character first. Please check this great site to see examples of game logic of many puzzles: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/

If you want to succeed creating a port of that game start small and from the beginning, try to implement the game logic, ask for support in forums for the language you decide to use. Once the game is playable and working upload it to github and that's the right moment to search for artist to help with the assets.

I want you to succeed in your game port and that's why I think you can't start with the assets without having the game logic, but don't be discouraged, game development is sometimes a slow and hard process.

Good luck!

Hello, I have no considered
Friday, March 4, 2022 - 22:08

Hello, I have not considered that, I think it's very possible with the current license, the game have a few external libraries and I need to check them one by one to make sure that something like that is possible... so why not? but I'm little lost with the jungle of licenses, I think GPL 3 allows commercial use of the content as long as the source is provided. if I do so there are already other people involved (you can see them in the credits) so you must take into account that there would be a few people involved that would have to get their part and that the source needs to be provided so that anyone can get the game for free anyway, so it would be almost like a donation or funds and an anknowldgement to the artist and developers than sells as I see it, correct me if I'm wrong.

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