Very nice! This is an excellent piece of work, and clearly a lot of time went into the design and particularly the texturing of it. Detail pieces like this rarely stand out in a game, but they do something very important -- namely, they contribute to an overall feeling of immersion and realism. We could use more stuff like this. :)
I think this is something that we missed in the license cleanup. We had a few BSD and zlib licensed assets, and I had thought we'd gotten permission to relicense all of them as CC-BY. Please refrain from using this until we can get an official word on it.
I don't share the actual copyright on any of the other art, so enforcing the other licenses isn't my place, but please check back and make sure that you're attributing them correctly and including a notice of the license they're released under.
UOK Software is looking for recent art student grads looking to get their foot in the door or artist whom are looking to build up their portfolio. As an intern, you will be given a light work load to ensure your success during your internship. Candidates must have a bachelors degree in an art related field and portfolio online. Internships will last approximately 3 to 6 months in length and you may have the opportunity to become a full/part time employee once you have successfully completed your internship. To apply, please email us at uokgames@gmail.com with your resume and link to your portfolio. Please allow up to 3 to 5 business days for a response and acceptance. Thank you.
Just a couple of questions (either way, I have no problem with this post, but it'll save people having to ask them):
Is this a paid or unpaid internship?
Where is it?
It may be of interest to at least some of our community members whether the code is going to be free/open or proprietary.
Translated for convenience:
An amateur, Mr. (or Madam)?
If you like, BRAVO!
The theme I was looking for my short animated film created in BLENDER 2.58!
I positionnerais your name on my credits.
THANK YOU for your music "impressionistic"!
JEAN-MARC.
@anonymous
It's public domain, so you don't have to ask. Go for it! :)
More great work from ulf. :)
Mumu: You should submit that remix there. :)
Never thought I'd say this about a crate, but:
Very nice! This is an excellent piece of work, and clearly a lot of time went into the design and particularly the texturing of it. Detail pieces like this rarely stand out in a game, but they do something very important -- namely, they contribute to an overall feeling of immersion and realism. We could use more stuff like this. :)
:p
I think this is something that we missed in the license cleanup. We had a few BSD and zlib licensed assets, and I had thought we'd gotten permission to relicense all of them as CC-BY. Please refrain from using this until we can get an official word on it.
Thanks!
Bart
Thanks, I appreciate it. :)
@old_school:
Just a heads up with respect to this image here:
http://uokgames.com/images/display4.jpg
You need to include this attribution line where you display the image:
J. W. Bjerk (eleazzaar) -- www.jwbjerk.com/art -- find this and other open art at: http://opengameart.org
I don't share the actual copyright on any of the other art, so enforcing the other licenses isn't my place, but please check back and make sure that you're attributing them correctly and including a notice of the license they're released under.
UOK Software is looking for recent art student grads looking to get their foot in the door or artist whom are looking to build up their portfolio. As an intern, you will be given a light work load to ensure your success during your internship. Candidates must have a bachelors degree in an art related field and portfolio online. Internships will last approximately 3 to 6 months in length and you may have the opportunity to become a full/part time employee once you have successfully completed your internship. To apply, please email us at uokgames@gmail.com with your resume and link to your portfolio. Please allow up to 3 to 5 business days for a response and acceptance. Thank you.
Just a couple of questions (either way, I have no problem with this post, but it'll save people having to ask them):
Thanks,
Bart
Wow, very nice!
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