I was just reminded of this thread and I noticed that the link to the specific game is still removed. So I hope blue_prawn won't mind if I post it again: https://boticelly.itch.io/no-to-war-in-ukraine
Those mechanical insects and the sub are also VERY cool, but they take aaaaaaages to load in 3DFindIt (as does wolfie here). I nearly gave up before seeing them.
If you really want people to see how good these are, I recommend rendering some spinaround animations to GIFs and posting those here!
I assume they're not character animated yet? I guess that they're probably only good in games as static scene render components until they are. If any good riggers and animators hit this page and see the aforementioned spinny GIFs then hopefully you will not have to do that yourself.
That pumpkin car concept is cool.
URL to Kenney's Tiny Dungeon original: https://opengameart.org/content/tiny-dungeon
Newer version here: https://opengameart.org/content/16x16-chibi-rpg-character-builder-v3
Newer version here: https://opengameart.org/content/16x16-chibi-rpg-character-builder-v3
Nice! Seems a bit lacking in contrast and shadowing tho. Putting a cloud shadows overlay onto it in-game would probably help with that.
Good work!
Cool designs!
Source layers would be super helpful with your stuff, though.
(Not necessarily all of them, just the main layers of the final image)
Does anyone know of any games written in javascript, and using HTML5 for graphics, where the source is open and intended to be human-readable?
I was just reminded of this thread and I noticed that the link to the specific game is still removed. So I hope blue_prawn won't mind if I post it again: https://boticelly.itch.io/no-to-war-in-ukraine
Suh-WEET.
Those mechanical insects and the sub are also VERY cool, but they take aaaaaaages to load in 3DFindIt (as does wolfie here). I nearly gave up before seeing them.
If you really want people to see how good these are, I recommend rendering some spinaround animations to GIFs and posting those here!
I assume they're not character animated yet? I guess that they're probably only good in games as static scene render components until they are. If any good riggers and animators hit this page and see the aforementioned spinny GIFs then hopefully you will not have to do that yourself.
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