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Did the rest of the art from
Friday, February 10, 2023 - 01:54

Did the rest of the art from Last Escape ever make it onto OGA?

A generator based on this
Monday, February 6, 2023 - 15:23

A generator based on this template looks like it could be hella useful in generating RPG character portraits in a cutesy style.

I don't think I've seen portraits in this exact style elsewhere on OGA (but character portraits are popular!)

Nice. There are a few
Saturday, February 4, 2023 - 09:34

Nice. There are a few beauties here.

...  
Saturday, February 4, 2023 - 09:29

Same license (CC0). Just the same frames made into gif form.

 

jbabyy - here's the fireball
Wednesday, February 1, 2023 - 15:44

jbabyy - here's the fireball I linked to above, recoloured to match this character's shooting flash.

This particular sprite was one that I originally did completely from scratch, so OGA-BY 3.0 (or later) for these.

Added a crouch frame, for
Wednesday, February 1, 2023 - 15:27

Added a crouch frame, for when enemies annoyingly send projectiles at head height. Can probably also be used to add emphasis to jumps.

Oh you mean projectiles
Tuesday, January 31, 2023 - 04:22

Oh you mean projectiles jbabyy? I didn't do any specifically for this guy - lots of generic projectile designs would work... If you take the green ones from here (https://opengameart.org/content/super-dead-space-gunner-merc-redux-platf...) and recolour them blue then they ought to work ok. The blue ones from there won't work that well with this guy, though.

I made a 16-bit-style
Tuesday, January 31, 2023 - 04:17

I made a 16-bit-style protagonist character based on this guy.

https://opengameart.org/content/platform-shmup-hero-sir-blastalot

 

Sadly not. I only wish I had
Monday, January 23, 2023 - 13:20

Sadly not. I only wish I had time to actually make games nowadays :(

I have to hope that someone else will make it.

That's a nice variety of
Saturday, January 21, 2023 - 08:49

That's a nice variety of rocky worlds with atmosphere and no rings.

Is this the original resolution? It would be worth uploading higher res versions if available.

I see that there are at least two different disc sizes for the planets even though the images sizes are the same. So I guess it can't be one base size for all of them?

More varied rocky worlds without atmosphere, and gas giants, would be a good extension. And, if lunarcell has any facility for doing ring systems, OGA is especially hurting for ringed planets!

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