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Re: Weekly Challenge Idea Thread
Sunday, July 18, 2010 - 01:12

Some ideas I'm kicking around:

Specific Game Challenge

This would require input from the Art Director or Lead Artist on an open source game project.  If you are such a person, please post details in this thread!

Example: one day I might do an OSARE challenge.  To help with this I'd post a default Blender scene for OSARE (with proper light, camera, etc. settings).  I'd link to existing concept art and music.  I'd make a short wish-list of things I could really use.

Game Trope Challenge

Take a very specific game trope and let OGA artists attack it, so that we cover some basic needs in various styles.  This could come in various forms.

NPCs: "Burly Blacksmith", "Space Mercenary", "Adventurer Princess"

Settings: "Seedy Tavern", "Interrogation Room", "Alien Base"

When we get this specific it's tricky; we might leave out music composers, for example.

Specific Media Challenge

Maybe some weeks we can target specific media; this might make some specialists happy.  Also, other artists can either take a break or try something new.

Examples: "8-bit Soundtrack", "Character Sculpts", "Quest Dialog"

Group Challenge

Somehow make a challenge that requires people to work in groups.

Some ways to do this:

- Art in Pairs.  We split into groups of two (either randomly, or people pick who they'd like to work with).  Each pair discusses what kind of art they both want to make.

- Many Artists, One Entry.  This might work for something like a tileset.  We post the specs, and everyone contributes to the same piece of art.

Bizarro Challenge

Submissions must be in a media or style you normally never work with.  E.g. I can try to compose music, or do jrpg-style pixel art.

 

 

Re: Platformer Armor
Saturday, July 17, 2010 - 16:10

clrg, yes I can upload them. For now you can find them here:
https://code.google.com/p/osare/source/browse/#svn/trunk/art/characters/...

Re: OSARE - Feedback
Friday, July 16, 2010 - 19:13

OSARE already allows users to use any tileset without recompiling.  I just don't yet have tutorials on how this works.   But yes, one of the features of the engine is that it's easy to replace or add to any of the art/sounds.

Re: OSARE - Feedback
Friday, July 16, 2010 - 13:52

> Using Blizzards tilesets would be absolutely the wrong thing to do, but I wont get ito it further because I don't think pfunked will entertain the notion

Indeed, one major purpose of OpenGameArt is so that game developers don't have to be tempted to break copyright law by plagiarizing closed-source games.

Re: Future Fighterjet
Friday, July 16, 2010 - 11:28

Nice meshwork! It fits the theme; would you like to enter this into the "Transportation" Weekly Challenge this week?

Re: Weekly Challenge: Weapons of War (due July 12th)
Friday, July 16, 2010 - 11:04

And this week's winner is Tabasco!

http://opengameart.org/content/various-small-arms-assault-rifles-sniper-pistol

Re: Weekly Challenge: Transportation (due July 17th)
Friday, July 16, 2010 - 11:02

Here's my entry, a mine cart and tracks set

Re: What are those points?
Thursday, July 15, 2010 - 13:20

The points displayed under your name are your total.

Points come in various categories.  Posting on the forum is one category of points, adding art has points for 2D, 3D, and sounds.

The only thing I know they go towards is the bronze-silver-gold medal system associated with those category of points.  You're bronze in Art Aficionado and Talkative; there's some point threshhold that will earn you Silver, after you Add to Favorites or post to the forums more.

Re: Weekly Challenge: Weapons of War (due July 12th)
Tuesday, July 13, 2010 - 13:54

Tabasco, no problem.  There's no requirement that the work has to be done in that week.  We're just glad that people are submitting quality art!

Re: Weekly Challenge: Weapons of War (due July 12th)
Monday, July 12, 2010 - 06:55

Time to vote!  Vote by using "Add to Favorites"

http://opengameart.org/category/art-tags/weapons-of-war

Judging by our entries, medieval/fantasy is an overwhelmingly popular genre here at OGA!

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