What are the specs for the lemming character graphics? How many pixels tall, etc? Is pixel-perfect size important to the puzzles in some levels?
Should the characters still be lemmings, or should they be some new creature (e.g. penguins, hobgoblins, mole-men)? Should their jobs be identical to Lemmings (e.g. digs with hands) or should they be reflavored (e.g. digs with jackhammer)?
Thanks again nosweat: this file helped me greatly to understand particles, and how to get the grass just right for my engine. I've included you in the credits: http://code.google.com/p/osare/wiki/Credits
Congrats (and thanks) to LFA, who's the clear winner of this week's challenge!
http://opengameart.org/content/destroyed-walls-3d-models
After just one day of voting, LFA's "Destroyed Walls" entry has enough votes to crack the top 10 favorite pieces on OGA!
What are the specs for the lemming character graphics? How many pixels tall, etc? Is pixel-perfect size important to the puzzles in some levels?
Should the characters still be lemmings, or should they be some new creature (e.g. penguins, hobgoblins, mole-men)? Should their jobs be identical to Lemmings (e.g. digs with hands) or should they be reflavored (e.g. digs with jackhammer)?
Excellent! Now I might have to add post-apoc tilesets to my action rpg engine
View all the entries here, and click "Add to Favorites" to submit your vote!
http://opengameart.org/category/art-tags/post-apocalypse
Q_x, of course! If it fits the theme and it isn't already on OGA, please submit :)
Only a handful of entries this time, but be sure to vote: http://opengameart.org/category/art-tags/finally-finished
I'm using one of these sounds for an insectoid creature, and I will probably use more later!
Credit here: http://code.google.com/p/osare/wiki/Credits
I'll eventually use all of these, but for now I'm using the "page turn" when opening menus and books.
Credit here: http://code.google.com/p/osare/wiki/Credits
Thanks again nosweat: this file helped me greatly to understand particles, and how to get the grass just right for my engine. I've included you in the credits:
http://code.google.com/p/osare/wiki/Credits
MaximB, it's an engine + assets. It will evolve into a game eventually, or many games hopefully.
Thanks!
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