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This reminds me, i should
Friday, June 21, 2019 - 04:32

This reminds me, i should specify that this program doesn't seem to have a "Save raster" or "save image as" feature.

I looked for it, but didn't found any simple way, somehow i managed to save a png over an existing file, but when i managed to do that i forgot how...
The program is discontinued.
I apologize in advance if i sound arrogant, but if i can't find such a command in 5 minutes, it means is well hidden or not present.

If this link is supposed to help whoever isn't able to create a seamless tile with the tools in their graphic editor, i should spend a couple words about how did i save the images.

To save the rasters i used to create this file i used the instant screen capture.
It is really simple, but i reckon many beginners don't know it.
Pressing the key "Print" (in most keyboards is at the right of the 12 function keys) will capture the current screenshot and save to the clipboard. Launching any graphic editor and pressing "left control" + "v" (or the command edit -> paste from the menu bar) will paste the saved screenshot on the canvass.

Also, this program displays the tiles in 200% scale, so the image should be resized to 50%, to get the tile in the correct scale.

Any portion of the sample in the right side of the screen that has the same size of the tile (Default 32X32) will be formally seamless (It is possible that by coincidence the parametric nodes create a straight vertical line, this doesn't happen because the tile had to be cropped somewhere else.)

I hope this isn't too much confusing, if somebody has got troubles with some aspect of the program i linked i'll be glad to explain the few things i understood myself.

Thank you very much,
Wednesday, June 19, 2019 - 04:14

Thank you very much, AntumDeluge.

I'll have a look on the lists you linked to find one that's reasonably functional and intuitive at the same time.

For now i'm gonna study GraphicsGale, in order to be able to explain how to do stuff on a specific free software.
Availavble here: https://graphicsgale.com/us/download.html

Some functions are universal, and the disposition of tools and commands often follows a common logic, but still it makes a little sense that i explain specific procedures in a program that costs money.

About Graphicgale... First thing i realized the moment i started doodling to understand it's logic is that the transparency isn't set by default.
To understand the logic behind transparency in graphic gale i watched this video:
https://www.youtube.com/watch?v=WmKiCPDafYM

But i wonder if i'd have to link this video to the comment every time i'll be talking about Graphic Gale. If that's the case i'd better have a look on every and each one in those lists XD

EDIT:

I had a hunch, and found out that ASEprite 0.9.5 is free, i'll still study graphicsgale, but beside the fact some batch commands were added, most of my instruction for later versions works with the version 0.9.5
https://www.aseprite.org/older-versions/

Weeeell... a lot of batch commands were added, in truth, i had forgotten the pain, wich mean it wasn't too much pain.

As you can see it warns about the possibility of data loss.
It never happened to me.
I guess is possible so i won't suggest to ignore the warning, but according to my personal experience, i think is as frequent as a blackout

I think it could be an
Tuesday, June 18, 2019 - 16:47

I think it could be an appropriate soundtrack for one of the characters i'm working on for MUGEN.

Cute, indeed
Tuesday, June 18, 2019 - 16:36

Cute, indeed

Looking good, great attention
Tuesday, June 18, 2019 - 12:40

Looking good, great attention to details. for sure you show promise.

Nice.
Monday, June 17, 2019 - 17:36

Nice.

I would enhance the shadow below her left arm and make the color of her right leg a little darker.

Also, do you know how to turn the image to 256 colors? I just downloaded krita and sincerely i didn't understand a single nail about the color managment, yet.

Excellent job.
Monday, June 17, 2019 - 17:23

Excellent job.

I don't know if i'll ever use this but for sure gained a fav from me.

@Spring
Monday, June 17, 2019 - 17:15

@Spring

Fasten your seatbelt: The imperial komato fleet 1029 is now approaching OGA with common domain license.

Well, for sure you have
Monday, June 17, 2019 - 16:50

Well, for sure you have plenty of artistic sense, technique comes from exercise and training.

A little mistake in this picture, if the light is coming from her left side, the left side of her nose should be highlighted.

In my opinion the quickest way to learn is training in "Drawing by shapes"

(first attachment)

You can do it by getting an image on paper, mentally subdivide it into objects, observe the shadows and highlights, then draw the general shape of the object, draw the shape of the shadows, then the shape of the highlight
(Second attachment)

I suggest to start with simple objects, like desk effects, but learning is quicker with pictures of birds in mid-air

About people, the procedure may start from neck or from the shape of the face, without worrying too much about mistakes.
(Third attachment)

The trick is in not stopping when you commit a mistake, you'll get back to correct it by covering it with another shape.
I mean, if you notice a shadow came out too wide, go ahead and complete the shape, then subtract the excess.

Another concept that you might find useful is "the apparent color" of the object. To put it in the easiest possible way, if you see an object in problematic light conditions, your brain will elaborate and determine the color you would see if the light conditions were optimal. That would be the base color of each object, the shadows of course should be darker, the highlights should be brighter.

Usually for starters every ramp should have a base color, an highlight and 2 shadow colors, the darkest one mostly used to outline details that in real world are determined by the context (Like the jaw or the side of the nose.)

I had a look at GIMP.
Monday, June 17, 2019 - 16:20

I had a look at GIMP.

Wow, just changing the language from [GPS assumption] to english is like cutting a pizza with a toothbrush.

So, short procedure to index or posterize a drawing made with GIMP:

"Get yourself some other program. GIMP for that is as useful as an hotel in Pyonyang"

Painful and long procedure (it seems good only for tiles):

1) First of all, the [ image -> precision ] must be 8 bits integer, ("perceptual sRGB" should be fine in all case, i didn't try "Linear light")

2) [Image -> mode -> indexed] opens a dialog box, "Generate optimum palette" is the best choice unless web palette is required, (if that's the case, is one of the palettes you can choose from if you use )

Assuming you choose "Generate optimum palette", you can posterize the image by specifying the "maximum number of colors" (It depends on the drawing)

When the command is executed, there is a new problem: the color 0 belongs to the image, while the mask color is in the last position.

3) Open ANOTHER program that allows you to put the mask in the slot 0

So, with what i know now i advise the use of GIMP only in case one needs tools or functions that aren't present in any other graphic editing tool in their computers, or to create rectangular cels.

---

About the attached file: i don't understand why GIMP deemed a good idea to use the next free slot as mask, and even less how come Aseprite accepted the notion without a fight.
If Aseprite is fine, i can guess some game composition tools will be fine too, but i don't know wich one.
I know for sure there are programs that automatically and ineluctably take the slot 0 as the mask (M.U.G.E.N. by istance.) This is why the mask should always be in the first slot. (As in the original files by ScratchIO )

I guess that GIMP might have the option to choose the slot 0 as mask, but i feel i should invest time in finding some free software that is oriented in producing sprites, without having to open 155 different panels.

IMHO, a guideline to look for a sprite editing tool:

A sprite editing tool should save into standard formats by default and in custom formats if the author needs them.

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