Yes, thats true most likely, but its a pity some parts of it are so poorly documented. I wanted to get some new creeps in there but i have no idea of how to...
This is less than intuitive, do you use some short of program to autoassign the pixels apart in the sheet? im sure thats not made by eye; also render_size dosnt seem to change anything.
Hi Ateo, well, everything, i have a 3d model ready and animated, now what? i found flare orthographic tutorial for tiles, but nothing is mentioned for character models; how to proced to render all the poses, size, how many and what angles, how to put them into a png sheet... All that is missing from the tutorials or i cant find it.
It would be nice to get that into the wiki, and even better to have a video tutorial about it.
1 Story is told in an uninteresting way; it needs more dialogue and cutscenes. The book on itself is too vague of an story drive. It should be explained more clearly and present like a "Book of redemption", the one who manages to get their name in there is considered worthy of coming back to the city.
2 The whole world is just centered around that book, you are missing a lot of potential world building. Everything feels extremely lineal, just one city with 3 persons, and levels that connect to the next without much explanation of what to do or expect.
3 Just a handful of skills, that all heroes can learn regarding initial type selected. Need more specific ones
4 The names of the hero classes... Brute? c´mon call him swordman at least.
5 Something else to pour your money in, not that many useful items on vendors. Money just overflows unused.
Looking good, Reemax, you sure have improved your beast over time.
Yes, thats true most likely, but its a pity some parts of it are so poorly documented. I wanted to get some new creeps in there but i have no idea of how to...
It would be nice if someone gave it some love and created a full story. Even if its just a redo of Diablo.
This is less than intuitive, do you use some short of program to autoassign the pixels apart in the sheet? im sure thats not made by eye; also render_size dosnt seem to change anything.
Hi Ateo, well, everything, i have a 3d model ready and animated, now what? i found flare orthographic tutorial for tiles, but nothing is mentioned for character models; how to proced to render all the poses, size, how many and what angles, how to put them into a png sheet... All that is missing from the tutorials or i cant find it.
It would be nice to get that into the wiki, and even better to have a video tutorial about it.
Hey Wuzzy have you tried:
https://github.com/igorko/flare-mod-noname
You are very overpowered, but its real fun with lots of skills
I can try my hand but it will take a lot of time since i dont have much free time lately.
Hi, im jumping in as well:
1 Story is told in an uninteresting way; it needs more dialogue and cutscenes. The book on itself is too vague of an story drive. It should be explained more clearly and present like a "Book of redemption", the one who manages to get their name in there is considered worthy of coming back to the city.
2 The whole world is just centered around that book, you are missing a lot of potential world building. Everything feels extremely lineal, just one city with 3 persons, and levels that connect to the next without much explanation of what to do or expect.
3 Just a handful of skills, that all heroes can learn regarding initial type selected. Need more specific ones
4 The names of the hero classes... Brute? c´mon call him swordman at least.
5 Something else to pour your money in, not that many useful items on vendors. Money just overflows unused.
You mean realistic, cartoonish or pixely?
Hi rainbow, the guns and mounts were taken from shipyard, so they are separate. What kind of texturing do you need? maybe i can do it
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