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Hello, your project sounds
Sunday, February 18, 2024 - 00:29

Hello, your project sounds interesting, but could you upload a few samples of what it can do?. I don´t think many people can make it run just to have a small look at what the result is like. Don´t be shy if it´s still not that beautiful, you are likely to get more help this way.

Have a look at this, I
Monday, January 1, 2024 - 03:23

Have a look at this, I learned quite a lot with them:

 

https://makegames.tumblr.com/post/42648699708/pixel-art-tutorial

https://www.phonoforest.com/2020/05/3-major-mistakes-pixel-art-beginners...

https://web.archive.org/web/20110305165124/http://kiwinuptuo.deviantart....

 

But the most basic way is to first get some similar references to what you want to do. It really helps to know where everything naturally goes, you can build over it with the lesson from the first tutorial.

https://www.google.com/imgres?imgurl=https%3A%2F%2Fimg.freepik.com%2Fpre...

https://www.alamy.es/foto-enmascarado-macho-hoodie-con-pistola-de-mano-h...

Pretty good work! I love
Wednesday, December 13, 2023 - 17:09

Pretty good work! I love these 3d pixely models.

That looks great ;D , I
Tuesday, October 24, 2023 - 10:28

That looks great ;D , I always thought it was impossible to add new creatures to DK1; you did a great work porting them to a ...spritesheet, I guess?. I can see a bit of "gliding" but maybe it´s caused by how fast they walk compared to vanilla. I might visit that Discord when I get some free time. I got some other models you might want to port as well like the roach, dark priest or defender. And the "Ancient beast" project is an awesome source as well for monsters.

I tried a bit, but of course
Friday, July 7, 2023 - 07:56

I tried a bit, but of course you won´t get an exact result. AI can go only go so far, point for the artists.

You could try to make in blender and apply the cartoon filter, but looks like too much work. Or try to get a few good AI results and mix and match them.

 

Eugeneloza you are being too
Thursday, July 6, 2023 - 14:33

Eugeneloza you are being too vague with your input, you are barely telling something:

tentacle blob monster big smiley eye horror blood

biomechanic zombi doctor horror blood

If you remove BLOOD it losses impact, but it depends of what you want.

P.S. just a few days ago I
Thursday, July 6, 2023 - 07:19

P.S. just a few days ago I tried to ask AI to sketch me ideas for monsters in my game (as a programmer I know what they do, but I have no idea how they should look). Yes, you've guessed correctly, after a few hours I didn't get a single image that can be used even as a remote inspiration

What did you prompt? I have got some pretty cool results by being specific

The prices will go up on what, umplix?;the price to use the ai art generators in the cloud? or the prices charged by human artists?;if human artists lose work to the robots, they will have no choice but to charge less. I dont know if i see the cost of cloud computing increasing, but rather decreasing. bandwidth is the new silicon.

That´s actually a commercial tactic, drop the prices so much that anyone without big financial backing will sink, and once you are alone in your monopoly rise prices as much as you want. It´s a quite possible future with AI art.

 

A sample of monster: "undead shadow monster covered with lots of eyes and huge claws"

That´s my point, artists are
Tuesday, July 4, 2023 - 07:30

That´s my point, artists are either hard to come by or expensive, especially for Libre projects. If AI can resolve this issue it´s only natural people will use it and harm the artists; afterall everybody looks for their own interests.

From a utility standpoint you can get very nice art with AI (if you don´t mind the license issues) for free and unreally fast.

The consistency can be
Monday, May 15, 2023 - 14:10

The consistency can be problem if you are trying to make something that requieres of it, but populating a whole game that doesn´t need it is very simple with AI.

You can´t deny the money and time savings of using it even if some work is required.

Bauch I think it´s the opposite, I wouldn´t be surprised if a new profession emerges and it´s called "AI prompt specialist" with zero knowledge of how to made art but is very good at judging and modifying it. No granny that I know of is trying to make videogames ¯\_(ツ)_/¯

 

My real feelings with AI art is it is a very useful abomination, it´s going to hurt all artistic professions a lot on the long run. But basically anyone can get like 90% of the art needed to make certain kind of games. And that is a very important issue here in OGA. Let´s say I need alien research pics for a Xcom like game, I either make some very bad ones myself, hire someone to do it for big bucks or get it from an AI. The answer is pretty simple; I guess this is like when the printing press destroyed the many copier guilds.

We all know everyone is going to use the cheapest option available; Artist won´t dissapear but things are gonna get harder for them in the future.

"Books" is way too generic,
Saturday, March 4, 2023 - 15:13

"Books" is way too generic, since there are basically books for anything and everything; since you are making fantasy stuff and the like, why don´t you call it something like "Uriel Scrolls" or worlds, universe, dimension...

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