About the quest log, for instance after getting the wyewryn tails and the other things requested, the hero gets a certain optional quest to bring something. That did not appear in the quest log and I have forgotten what the quest was .
Update:-
@ryan.dansie - where did you the model made by VVWolfdog ?
umm... how do I get to the marshlands ? I went through desert 2 to the 3 wyerwyn caves but didn't find anything after the third wyerwyn cave.
In desert there seem to be only 2 exits, one up north which goes to the wyerwyn cave and the one south which leads back to desert 1.
Another query - are you going to implement stash or how is our hero going to make more money ? As of now he can make the most 340 coins. He can buy stuff and then sell them at a loss but that's not a good way to make money. Also 1 coin=1 health potion it seems.
Looking forward to know more.
Update: there is an exit going up from the 3rd wyewryn cave, that gives northwood cottage . Dunno why I didn't see it the first time.
Also there are no quest logs for the four wyewryn tails as well as getting the antillion heart.
umm... just saw this after gitting, compiling and playing today :-
$ ./flare No joysticks were found. Using joystick #0. No item sets were found. ignoring unknown key set to in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_mental_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_mental_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key damage_multiplier set to 75 in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key damage_multiplier set to 15 in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key damage_multiplier set to 75 in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key damage_multiplier set to 150 in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key damage_multiplier set to 75 in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key damage_multiplier set to 150 in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt No item sets were found. Could not open text file: ./enemies/hobgoblin_mage.txt Warning: no animation file specified for entity: hobgoblin_mage Warning: no sfx_prefix specified for entity: hobgoblin_mage Error loading animation definition: animations/enemies/.txt: ./animations/enemies/.txt EnemyManager physical attack sound: Loading sound ./soundfx/enemies/_phys.ogg (soundfx/enemies/_phys.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager mental attack sound: Loading sound ./soundfx/enemies/_ment.ogg (soundfx/enemies/_ment.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager physical hit sound: Loading sound ./soundfx/enemies/_hit.ogg (soundfx/enemies/_hit.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager die sound: Loading sound ./soundfx/enemies/_die.ogg (soundfx/enemies/_die.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager critdeath sound: Loading sound ./soundfx/enemies/_critdie.ogg (soundfx/enemies/_critdie.ogg) failed: Mix_LoadWAV_RW with NULL src Could not open text file: ./enemies/hobgoblin_archer.txt Warning: no animation file specified for entity: hobgoblin_archer Warning: no sfx_prefix specified for entity: hobgoblin_archer
btw the quest notes for the asylum quest (meet the governer) are not there. Also the dark artefact does not appear in the inventory, shouldn't it ?
Update: Also this at the very end :-
Could not spawn all enemies in group at desert2.txt (x=99,y=31,w=11,h=12), 14 missing
if by desert 1 east exit you mean the asylum then have done that. Went till the governor and nothing. He just says something about a dark artefact and goes mumbling about becoming skeleton himself and that's about it till there.
A bug I saw is in powers in the passive segment. At the very bottom there is a skull and it says werewryn 5 and there are no werewryn powers. Sharing the picture for reference.
I *think* you have failed to mention that you are using a modified flare-engine in flare-mod-game README notes. That should be included alongwith notes to the branch and how that branch should be pulled.
umm... is the game limited till the goblin caves. Did the clear goblin infestation for vlad, saw the whole of desert 1 as well as desert 2 but didn't find any more quests :(
$ ./flare No joysticks were found. Using joystick #0. No item sets were found. ignoring unknown key set to ignoring unknown key requires_mental_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_mental_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key damage_multiplier set to 75 ignoring unknown key requires_offense_weapon set to true ignoring unknown key damage_multiplier set to 15 ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key damage_multiplier set to 75 ignoring unknown key damage_multiplier set to 150 ignoring unknown key damage_multiplier set to 75 ignoring unknown key damage_multiplier set to 150 ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key requires_offense_weapon set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true ignoring unknown key trait_ignore_avoidance set to true No item sets were found. Could not open text file: ./enemies/hobgoblin_mage.txt Warning: no animation file specified for entity: hobgoblin_mage Warning: no sfx_prefix specified for entity: hobgoblin_mage Error loading animation definition: animations/enemies/.txt: ./animations/enemies/.txt EnemyManager physical attack sound: Loading sound ./soundfx/enemies/_phys.ogg (soundfx/enemies/_phys.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager mental attack sound: Loading sound ./soundfx/enemies/_ment.ogg (soundfx/enemies/_ment.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager physical hit sound: Loading sound ./soundfx/enemies/_hit.ogg (soundfx/enemies/_hit.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager die sound: Loading sound ./soundfx/enemies/_die.ogg (soundfx/enemies/_die.ogg) failed: Mix_LoadWAV_RW with NULL src EnemyManager critdeath sound: Loading sound ./soundfx/enemies/_critdie.ogg (soundfx/enemies/_critdie.ogg) failed: Mix_LoadWAV_RW with NULL src Could not open text file: ./enemies/hobgoblin_archer.txt Warning: no animation file specified for entity: hobgoblin_archer Warning: no sfx_prefix specified for entity: hobgoblin_archer
Also with the horse, even if I do tame him and he follows to the town, can't do anything. On the other hand if I kill him, the guy is impressed and I can go to town. Something's wrong/buggy here.
~/games/ryan-flare-engine$ git checkout -b ng_engine origin/ng_engine Branch ng_engine set up to track remote branch ng_engine from origin. Switched to a new branch 'ng_engine'
== Most Recent Commit commit 9d695645644e979f51f138b8cd71d526b766ca84 Merge: 2ec1d5f f4d3dcc Author: Ryan Dansie <ryan_dansie@yahoo.co.uk> Date: Sun Aug 25 13:13:24 2013 -0700
Merge pull request #116 from RyanDansie/power_menu_requires_status
visible_requires_status for menu powers
Type 'git log' for more commits, or 'git show' for full commit details.
Looking forward if I'm going the right way or the wrong way about this.
~/games/ryan-flare-engine$ git checkout -b ng_engine origin/ng_engine Branch ng_engine set up to track remote branch ng_engine from origin. Switched to a new branch 'ng_engine'
Looking forward to updates.
One of the things which would be nice is to have some sort of quest log in-game as well. Something that can be shared as a record.
For instance I see the various quests in ~/.local/share/flare/default/save1.txt
campaign=ieuan_valley_init,progress_arrived_town,ieuan_town_init,
evan_init,horse_tamed,horse_tamer_complete,vlad_init,
goblin_cave_clear,goblin_complete,evan_chatter2,leaving_town,
ieuan_chatter1,bryn_init,asylum_complete,vlad_chatter3,
wp_sage_home,bethan_init,wyvern_complete,werebear_defeated,
werebear_returning,werebear_complete,bethan_quests_complete,
minotaur_intro,wp_dungeon_way,vlad_chatter2,
minotaur_complete,wp_dungeon_10,wp_end
About the quest log, for instance after getting the wyewryn tails and the other things requested, the hero gets a certain optional quest to bring something. That did not appear in the quest log and I have forgotten what the quest was .
Update:-
@ryan.dansie - where did you the model made by VVWolfdog ?
http://opengameart.org/content/isometric-knight-npc
I haven't seen him .. yet .
umm... how do I get to the marshlands ? I went through desert 2 to the 3 wyerwyn caves but didn't find anything after the third wyerwyn cave.
In desert there seem to be only 2 exits, one up north which goes to the wyerwyn cave and the one south which leads back to desert 1.
Another query - are you going to implement stash or how is our hero going to make more money ? As of now he can make the most 340 coins. He can buy stuff and then sell them at a loss but that's not a good way to make money. Also 1 coin=1 health potion it seems.
Looking forward to know more.
Update: there is an exit going up from the 3rd wyewryn cave, that gives northwood cottage . Dunno why I didn't see it the first time.
Also there are no quest logs for the four wyewryn tails as well as getting the antillion heart.
o.k. gotta... go.... to....marshlands.... to..... die (gulp) :P
umm... just saw this after gitting, compiling and playing today :-
$ ./flare
No joysticks were found.
Using joystick #0.
No item sets were found.
ignoring unknown key set to in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_mental_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_mental_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key damage_multiplier set to 75 in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key damage_multiplier set to 15 in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key damage_multiplier set to 75 in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key damage_multiplier set to 150 in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key damage_multiplier set to 75 in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key damage_multiplier set to 150 in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key requires_offense_weapon set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
ignoring unknown key trait_ignore_avoidance set to true in file ./mods/new_game_mod/powers/powers.txt
No item sets were found.
Could not open text file: ./enemies/hobgoblin_mage.txt
Warning: no animation file specified for entity: hobgoblin_mage
Warning: no sfx_prefix specified for entity: hobgoblin_mage
Error loading animation definition: animations/enemies/.txt: ./animations/enemies/.txt
EnemyManager physical attack sound: Loading sound ./soundfx/enemies/_phys.ogg (soundfx/enemies/_phys.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager mental attack sound: Loading sound ./soundfx/enemies/_ment.ogg (soundfx/enemies/_ment.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager physical hit sound: Loading sound ./soundfx/enemies/_hit.ogg (soundfx/enemies/_hit.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager die sound: Loading sound ./soundfx/enemies/_die.ogg (soundfx/enemies/_die.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager critdeath sound: Loading sound ./soundfx/enemies/_critdie.ogg (soundfx/enemies/_critdie.ogg) failed: Mix_LoadWAV_RW with NULL src
Could not open text file: ./enemies/hobgoblin_archer.txt
Warning: no animation file specified for entity: hobgoblin_archer
Warning: no sfx_prefix specified for entity: hobgoblin_archer
btw the quest notes for the asylum quest (meet the governer) are not there. Also the dark artefact does not appear in the inventory, shouldn't it ?
Update: Also this at the very end :-
Could not spawn all enemies in group at desert2.txt (x=99,y=31,w=11,h=12), 14 missing
a. Please implement the quest logs beyond the goblin caves so we know what is to be done .
b. Also please open levelling up after lvl 50. I'm at lvl 50 in the game and cannot proceed up/further.
if by desert 1 east exit you mean the asylum then have done that. Went till the governor and nothing. He just says something about a dark artefact and goes mumbling about becoming skeleton himself and that's about it till there.
A bug I saw is in powers in the passive segment. At the very bottom there is a skull and it says werewryn 5 and there are no werewryn powers. Sharing the picture for reference.
Update :- Another thing is this good ?
~/games/ryan-flare-engine$ git pull origin ng_engine
OR it should be :-
~/games/ryan-flare-engine$ git pull origin master
which is correct .
I *think* you have failed to mention that you are using a modified flare-engine in flare-mod-game README notes. That should be included alongwith notes to the branch and how that branch should be pulled.
umm... is the game limited till the goblin caves. Did the clear goblin infestation for vlad, saw the whole of desert 1 as well as desert 2 but didn't find any more quests :(
or maybe I just need conversion 2 to do with the horse ?
Just gitted up
$ git log
commit 3b27cf31ab2ccda56963b6c39fe09e76d07dad4c
Author: Ryan Dansie <ryan_dansie@yahoo.co.uk>
Date: Wed Sep 11 23:52:57 2013 +0100
new troll enemy
and got this on the CLI :-
$ ./flare
No joysticks were found.
Using joystick #0.
No item sets were found.
ignoring unknown key set to
ignoring unknown key requires_mental_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_mental_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key damage_multiplier set to 75
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key damage_multiplier set to 15
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key damage_multiplier set to 75
ignoring unknown key damage_multiplier set to 150
ignoring unknown key damage_multiplier set to 75
ignoring unknown key damage_multiplier set to 150
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key requires_offense_weapon set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
ignoring unknown key trait_ignore_avoidance set to true
No item sets were found.
Could not open text file: ./enemies/hobgoblin_mage.txt
Warning: no animation file specified for entity: hobgoblin_mage
Warning: no sfx_prefix specified for entity: hobgoblin_mage
Error loading animation definition: animations/enemies/.txt: ./animations/enemies/.txt
EnemyManager physical attack sound: Loading sound ./soundfx/enemies/_phys.ogg (soundfx/enemies/_phys.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager mental attack sound: Loading sound ./soundfx/enemies/_ment.ogg (soundfx/enemies/_ment.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager physical hit sound: Loading sound ./soundfx/enemies/_hit.ogg (soundfx/enemies/_hit.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager die sound: Loading sound ./soundfx/enemies/_die.ogg (soundfx/enemies/_die.ogg) failed: Mix_LoadWAV_RW with NULL src
EnemyManager critdeath sound: Loading sound ./soundfx/enemies/_critdie.ogg (soundfx/enemies/_critdie.ogg) failed: Mix_LoadWAV_RW with NULL src
Could not open text file: ./enemies/hobgoblin_archer.txt
Warning: no animation file specified for entity: hobgoblin_archer
Warning: no sfx_prefix specified for entity: hobgoblin_archer
Also with the horse, even if I do tame him and he follows to the town, can't do anything. On the other hand if I kill him, the guy is impressed and I can go to town. Something's wrong/buggy here.
aha, I am using this one :-
~/games/flare-engine$ gi
== Remote URL:
origin https://github.com/clintbellanger/flare-engine.git (fetch)
origin https://github.com/clintbellanger/flare-engine.git (push)
== Remote Branches:
origin/HEAD -> origin/master
origin/branch0.18
origin/in_source_documentation
origin/master
== Local Branches:
* master
== Most Recent Commit
commit c7811c8609f6dcc779d7abb08d5889852573c8f1
Merge: 51bb2b5 f761f58
Author: Clint Bellanger <clintbellanger@gmail.com>
Date: Sun Aug 25 21:15:46 2013 -0700
Merge pull request #780 from dorkster/level_max
Move the player's max level to a config file
Type 'git log' for more commits, or 'git show' for full commit details.
so I probably would make another one and use yours.
probably do :-
~/games $ git clone https://github.com/RyanDansie/flare-engine/ ryan-flare-engine
Now I've trouble checking out the branch, does anybody know what to do ?
For e.g. this is what I get in ryan's repo.
~/games/ryan-flare-engine$ git branch -a
* master
remotes/origin/HEAD -> origin/master
remotes/origin/ally_follow
remotes/origin/anim
remotes/origin/bug_fixes
remotes/origin/floating_point
remotes/origin/flying_collision
remotes/origin/master
remotes/origin/max_level
remotes/origin/ng_engine
remotes/origin/npc_requires_not
remotes/origin/pathfinding_containers
remotes/origin/power_menu_requires_status
remotes/origin/spawn_level
remotes/origin/stat_standardise
Then did :-
~/games/ryan-flare-engine$ git checkout -b ng_engine origin/ng_engine
Branch ng_engine set up to track remote branch ng_engine from origin.
Switched to a new branch 'ng_engine'
Then again did a git pull (to no effect)
~/games/ryan-flare-engine$ gi
== Remote URL:
origin https://github.com/RyanDansie/flare-engine/ (fetch)
origin https://github.com/RyanDansie/flare-engine/ (push)
== Remote Branches:
origin/HEAD -> origin/master
origin/ally_follow
origin/anim
origin/bug_fixes
origin/floating_point
origin/flying_collision
origin/master
origin/max_level
origin/ng_engine
origin/npc_requires_not
origin/pathfinding_containers
origin/power_menu_requires_status
origin/spawn_level
origin/stat_standardise
== Local Branches:
master
* ng_engine
== Most Recent Commit
commit 9d695645644e979f51f138b8cd71d526b766ca84
Merge: 2ec1d5f f4d3dcc
Author: Ryan Dansie <ryan_dansie@yahoo.co.uk>
Date: Sun Aug 25 13:13:24 2013 -0700
Merge pull request #116 from RyanDansie/power_menu_requires_status
visible_requires_status for menu powers
Type 'git log' for more commits, or 'git show' for full commit details.
Looking forward if I'm going the right way or the wrong way about this.
Update :- Then did the following :-
~/games/ryan-flare-engine$ git branch -a
* master
remotes/origin/HEAD -> origin/master
remotes/origin/ally_follow
remotes/origin/anim
remotes/origin/bug_fixes
remotes/origin/floating_point
remotes/origin/flying_collision
remotes/origin/master
remotes/origin/max_level
remotes/origin/ng_engine
remotes/origin/npc_requires_not
remotes/origin/pathfinding_containers
remotes/origin/power_menu_requires_status
remotes/origin/spawn_level
remotes/origin/stat_standardise
~/games/ryan-flare-engine$ git fetch
~/games/ryan-flare-engine$ git checkout -b ng_engine origin/ng_engine
Branch ng_engine set up to track remote branch ng_engine from origin.
Switched to a new branch 'ng_engine'
:~/games/ryan-flare-engine$ git pull
Already up-to-date.
and then compiled and copied the compiled .flare and the contents of mods/ folder.
Hopefully this is correct. If it isn't please share the same.
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