agreed with the points shared. Also isn't it interesting to know that Drupal has such issues.
<slightly OT>I was helping a Drupal designer with a video site sometime back and found similar shortcomings. We were looking to use .ogg . The project ultimately fizzled out. There were some paid modules but when you are on a shoe-string you don't wanna risk things. </slightly OT>
As far as my experience of using openid on your site is concerned, its less than satisfactory. Each time I have to remember my openid provider endpoint details from http://openid-provider.appspot.com/ and then paste that link from there to the login interface. This is a pain I could do without.
Also I have discovered that the forum software is a bit heavy on the memory side or atleast feels heavy. I don't know if other users feel the same or not.
I do know of planet.freegamedev.net and while no doubt its a nice planet, it doesn't take into account artists who might not be part of a project but contributing occasionally. For e.g. both the bloggers nicubunu and grumbel, artists whom I have highlighted who use extensively FOSS tools for their animation/drawing etc. are not in those as they do not contribute to a game or part of projects extensively. But these guys need to have more exposure as they bring creativity and good solutions and ideas to art creation as a whole.
While I do applaud your idea of having a feed from freegamedev.net that solution+ digital artists using FOSS tools would be a great asset. If they are exposed more (as in their blog posts) they are more likely to contribute further to the database or to specific projects.
I would like to see the OpenID implementation done right. As of right now, each time I have to sign in using my OpenID credentials which means I have to remember or bookmark the credentials somewhere/someplace. The whole idea and implementation of OpenID AFAIK is to make it a seamless affair especially for users like me and I don't need to remember stuff. Can something be done about that?
Also is there some sort of timeline to OGA 2.0 and perhaps a progress bar of the same so people could know.
One of the things you should do is have personalization built-in. In this page I don't see my name anywhere so its tough to know whether I have signed-in properly or not. I'm using openID for signing i.
Newbie here. Neither a developer nor an artist but a fanboy of both. What I would like to see is a planetplanet integrated so one can read all the good things the developers and artists are thinking/finding/ have issues about . The whole zigbag.
I am sure there are many more talented artists and developers who are making/contributing to FOSS games but because there are scattered, users/casual gamers like me don't come to know about the issues they are facing.
I regularly do read freegamer.blogspot.com as well as happypenguin.org but they are more result-oriented blogs rather than process-oriented which is what I'm interested in.
agreed with the points shared. Also isn't it interesting to know that Drupal has such issues.
<slightly OT>I was helping a Drupal designer with a video site sometime back and found similar shortcomings. We were looking to use .ogg . The project ultimately fizzled out. There were some paid modules but when you are on a shoe-string you don't wanna risk things. </slightly OT>
Just my 2 paise.
I do wish there was a quote and reply system so I could have replied in a much better way.
As far as how OpenID works here's the lowdown :-
http://www.labnol.org/internet/tools/openid-for-dummies-get-personal-ope... as well as
http://www.slideshare.net/kuchmuch/implementing-openid
You could also look at http://www.readwriteweb.com/archives/web_of_identities_making_machine-ac... to have some background idea why is this so useful/necessary.
Firefox 4 is also trying to use OpenID in a big way.
http://www.readwriteweb.com/archives/firefoxs_plan_to_kick_the_logins_bu...
As far as my experience of using openid on your site is concerned, its less than satisfactory. Each time I have to remember my openid provider endpoint details from http://openid-provider.appspot.com/ and then paste that link from there to the login interface. This is a pain I could do without.
Also I have discovered that the forum software is a bit heavy on the memory side or atleast feels heavy. I don't know if other users feel the same or not.
I do know of planet.freegamedev.net and while no doubt its a nice planet, it doesn't take into account artists who might not be part of a project but contributing occasionally. For e.g. both the bloggers nicubunu and grumbel, artists whom I have highlighted who use extensively FOSS tools for their animation/drawing etc. are not in those as they do not contribute to a game or part of projects extensively. But these guys need to have more exposure as they bring creativity and good solutions and ideas to art creation as a whole.
While I do applaud your idea of having a feed from freegamedev.net that solution+ digital artists using FOSS tools would be a great asset. If they are exposed more (as in their blog posts) they are more likely to contribute further to the database or to specific projects.
Just my 2 paise.
I would like to see the OpenID implementation done right. As of right now, each time I have to sign in using my OpenID credentials which means I have to remember or bookmark the credentials somewhere/someplace. The whole idea and implementation of OpenID AFAIK is to make it a seamless affair especially for users like me and I don't need to remember stuff. Can something be done about that?
Also is there some sort of timeline to OGA 2.0 and perhaps a progress bar of the same so people could know.
One of the things you should do is have personalization built-in. In this page I don't see my name anywhere so its tough to know whether I have signed-in properly or not. I'm using openID for signing i.
Hi all,
Newbie here. Neither a developer nor an artist but a fanboy of both. What I would like to see is a planetplanet integrated so one can read all the good things the developers and artists are thinking/finding/ have issues about . The whole zigbag.
Little history of planetplanet
http://www.planetplanet.org/
The latest development is of Venus :-
https://edge.launchpad.net/ubuntu/+source/planet-venus
Some developers/artists whose blogs I read :-
http://nicubunu.blogspot.com/
http://grumbel.blogspot.com/
Read this one specifically :-
http://grumbel.blogspot.com/2005/11/beyond-polycount.html
I am sure there are many more talented artists and developers who are making/contributing to FOSS games but because there are scattered, users/casual gamers like me don't come to know about the issues they are facing.
I regularly do read freegamer.blogspot.com as well as happypenguin.org but they are more result-oriented blogs rather than process-oriented which is what I'm interested in.
Just my 2 paise.
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