If it's really a free or an open-source project then put the sources in github or gitlab, share the repository name and share instructions how to download and compile it. Will be able to give feedback after the same.
@Varkalandar - I re-downloaded the subversion tree. I saw that the game needs lwjgl library. I also saw that there are two competing versions of the library atm. There is the default/legacy 2.9.2 version, the total rewritten 3.x series .
I do have the one which is in debian which is oldish
$ dpkg -l liblwjgl-java Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Conf-files/Unpacked/halF-conf/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Architecture Description +++-==============================-====================-====================-================================================================= ii liblwjgl-java 2.7.1+dfsg-4 all Lightweight Java Game Library
I would try to see if using fakeroot or something I could make a debian package out of that .zip file for myself.
dear @XCVG thank you for sharing your work. Unfortunately your github page doesn't tell how I can build and play the game locally. I don't like playing games in the browser and instead would like to play it within my system. Is this possible ? IF yes, how ?
playing it only when a standalone arrives, preferably in source form so if any issues while building or playing can share that and rectify that as well.
from what I recall GPDR is already implemented https://en.wikipedia.org/wiki/General_Data_Protection_Regulation or is there something speciic you were sharing @Sharm ?
If it's really a free or an open-source project then put the sources in github or gitlab, share the repository name and share instructions how to download and compile it. Will be able to give feedback after the same.
Any update for the git repo. ?
@Varkalandar - I re-downloaded the subversion tree. I saw that the game needs lwjgl library. I also saw that there are two competing versions of the library atm. There is the default/legacy 2.9.2 version, the total rewritten 3.x series .
I do have the one which is in debian which is oldish
$ dpkg -l liblwjgl-java
Desired=Unknown/Install/Remove/Purge/Hold
| Status=Not/Inst/Conf-files/Unpacked/halF-conf/Half-inst/trig-aWait/Trig-pend
|/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad)
||/ Name Version Architecture Description
+++-==============================-====================-====================-=================================================================
ii liblwjgl-java 2.7.1+dfsg-4 all Lightweight Java Game Library
I would try to see if using fakeroot or something I could make a debian package out of that .zip file for myself.
Any updates Roots ?
dear @XCVG thank you for sharing your work. Unfortunately your github page doesn't tell how I can build and play the game locally. I don't like playing games in the browser and instead would like to play it within my system. Is this possible ? IF yes, how ?
is it just the engine or is there a game alongwith it to test/play ?
playing it only when a standalone arrives, preferably in source form so if any issues while building or playing can share that and rectify that as well.
anybody knows where I can find dawnhack ?
nice is what I would say. I hope you have a female version as well. Also, a sneaky way to share your game as well :) . All the best.
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