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Re: Dwarf!
Wednesday, February 23, 2011 - 07:47

Hmm.... I like it!  Hopefully I'll get a chance to do a 2.0, and that'll definitely be top priority.  Great edit, there.

Re: Submitting for Game Developers!
Saturday, February 19, 2011 - 11:05

This is one reason I love pixel art.  No formatting issues!  Just don't ever use .jpg, and you're golden.

Re: SteamPunk Spider
Wednesday, February 16, 2011 - 08:11

Yeah, this spider is an epic win.  Fantastic work, Nubux!

Re: Art "ratings" in OGA 2.0 (please weigh in with your ...
Monday, February 14, 2011 - 18:21

I was quite excited when this general idea was first brought up.  I feel like this would be more useful, and does really have the potential to encourage the sort of collaboration which could add a lot of value to the site.  I have, for instance, had a lot of fun working with Blarumyrran's and Antifarea's works, and it would be neat for that sort of thing to be encouraged.

I do wonder, though, whether there will come a time when hand-assigning art will become logistically difficult (though the results would definitely be better).

Re: MMORPG Briswak Art Request!
Tuesday, February 8, 2011 - 19:06

Well, similarly, a Windows user like me is unlikely to want to spend a lot of time on a linux-only project.  It's certainly an important thing to consider, though, since I suspect a relatively large proportion of the population here are linux users.

Re: Games for us to rip
Thursday, February 3, 2011 - 13:09

Well, at least not random chunks of assets.  If they could be gathered in such a way as to be generally useful to a variety of projects that would be good.

Re: look for tiles of water/grass
Thursday, February 3, 2011 - 12:56

If I were you, I would just tile four of them together and use the center rectangle.  It should still tile fine.

Re: FOSS Games played,playing and recommending.
Tuesday, February 1, 2011 - 18:45

Why do half of the FOSS type games I've heard of seem to be RTSes?  It's a little frustrating for me, not being a big fan of the genre...

Re: Standard metadata for tilesets and animations?
Tuesday, February 1, 2011 - 13:22

On the one hand, this would probably be very convenient for projects.  On the other hand, it seems like it would add a fair amount of logistical work for the artist beyond the standard formatting, which is something of a pain--just doing simply image masks is a pain and adds a fair amount of time onto a piece.

Re: New Donation Goal: Rigged, Textured Drawf Wariror
Sunday, January 30, 2011 - 10:22

I do have to agree with clrg.  While this is clearly an awesome model, I do wonder what sort of project would be able to make use of it.  But, then again, I really have little to no experience in 3-D game developement, so yeah.

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