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Weekly Challenge
Weekly Challenge Idea Thread
Clint Bellanger
Sunday, July 18, 2010 - 00:54
If you have an idea for a Weekly Challenge topic, please post it here!
Some ideas I'm kicking around:
Specific Game Challenge
This would require input from the Art Director or Lead Artist on an open source game project. If you are such a person, please post details in this thread!
Example: one day I might do an OSARE challenge. To help with this I'd post a default Blender scene for OSARE (with proper light, camera, etc. settings). I'd link to existing concept art and music. I'd make a short wish-list of things I could really use.
Game Trope Challenge
Take a very specific game trope and let OGA artists attack it, so that we cover some basic needs in various styles. This could come in various forms.
NPCs: "Burly Blacksmith", "Space Mercenary", "Adventurer Princess"
Settings: "Seedy Tavern", "Interrogation Room", "Alien Base"
When we get this specific it's tricky; we might leave out music composers, for example.
Specific Media Challenge
Maybe some weeks we can target specific media; this might make some specialists happy. Also, other artists can either take a break or try something new.
Examples: "8-bit Soundtrack", "Character Sculpts", "Quest Dialog"
Group Challenge
Somehow make a challenge that requires people to work in groups.
Some ways to do this:
- Art in Pairs. We split into groups of two (either randomly, or people pick who they'd like to work with). Each pair discusses what kind of art they both want to make.
- Many Artists, One Entry. This might work for something like a tileset. We post the specs, and everyone contributes to the same piece of art.
Bizarro Challenge
Submissions must be in a media or style you normally never work with. E.g. I can try to compose music, or do jrpg-style pixel art.
> Specific Game Challenge
Although I could use some art for my game, it only uses vector graphics in a rather peculiar format, although it can be converted from SVG. I'm not sure how successful a challenge for it would be.
> When we get this specific it's tricky; we might leave out music composers, for example.
They could do something like “space mercenary's theme”, or something.
"Dance!"
"There can be only two!"
"En Garde!"
Stone Age.
Here's a thought. Someone mentioned in the OGA 2.0 design forum that one problem we have here is a lack of consistent art. Maybe we could have a challenge where we place certain constraints on it in order to maintain consistency, so we end up with a set of things that can (theoretically) be used together. Say, have a particular color palette specified in advance where you have to use those colors for your textures and pixels, and also a particular setting. We could ask that the musical entries fit the "flavor" of that setting.
The problem, of course, is that 2D and 3D aren't generally used together in the same kind of game.
@bart: I love the "one color palette" idea and would prefer an 8-color or so palette
For 3d, the limits would be triangle budget and texture size.
Challenge idea: Speed
More graphics centric, but: "1-bit", like http://opengameart.org/content/tileset-1bit-color
Genre-bending: Mix two or more very different genres to come up with a work of a completely new genre. For example: fantasy film-noir, sci-fi historical fiction, etc.
- upgrade existing art
- "Take your camera"
@anonymous: both of those new genres (fantasy film noir, sci-fi historical fiction) are established and popular; Urban Fantasy (e.g. Dresden Files or Nightside series) and whatever you call Eric Flint's 16~~ series (among others). But I think that serves more as support of the idea than detraction, because both combinations had excellent results.
I already told you on IRC a while back, I think they weren't used yet, so just for the record:
- Fauna
- Flora
Nostalgia/Retro
Hello, could we get a spot on the weekly challange?
http://opengameart.org/forumtopic/concept-art-need-for-open-dungeons
Military and Outdoor Equipment - things wearable or usable by a soldier, adventurer or tourist
(no vehicles/firearms)
For example: Tools, bags, pockets, holsters, helmet, gasmask, radio, boots, bulletproof vests, bottles, ..
The resulting equipment could be used to build fully equipped and customized action heros.
How about something like 'expand on graphical assets made by someone other than you'?
Or 'Make a piece based on concept art already uploaded to OGA'?
@Redshrike
Great idea. IMO every weekly challenges should be based on that point.
Oooh, yes, I like this thread. I could make up ideas all day.
Unification Challenge Take two or more art submissions done by other people and make an expansion that helps them work together as if they were one submission.
Entire Game Challenge Choose a type of asset and then make everything you'd need for one game with that asset type. For example, all the graphics for a run and jump or all the sounds for a platformer.
Locale Challenges This would be a series of challenges where the assets would be inspired by a specific locale. Persia, Africa, Egypt, Japan ect.
Elemental Challenges Like Eternal Ice, but for other elements. I'd love to see an underwater or lava challenge. We could even get into sub elements like life or darkness.
Game Type Challenges A series of challenges for different types of games. Run and jump, side scroller, beat 'em up, shoot 'em up, breakout, block games, rpg, adventure, first person shooter, fighting, ect.
Flexible Challenge Make an asset that isn't a background that works well for multiple types of games. Have preview images for each game type. For example, a sprite that could be used for a side scroller, a fighter and an adventure game.
Sara the Mascot Make a submission based on Sara, like an attack sprite or a theme song.
I also really like Redshrike's expansion idea. I would have suggested it myself if he hadn't.