Yep. These are all back now, but it looks like they were extra suspicious because of the dollar amount, emojis, and links. All those are fine and you can keep using them, they just look a lot like spam to the anti spam system.
I think you're the only one that can see that image since it's linked from your Gmail inbox. You'll need to upload the image via the "add a new file" field.
Uploading multiple submissions in quick succession can trigger the site doing that. This gives administrators a chance to check the submissions to make sure they aren't spam. It also allows other uploaders some decent time on the "front page", the top of new submissions list. Otherwise, by uploading so many submission in a short amount of time, it pushes other people down and their one submission is ignored in light of your twelve.
Thank you for sharing. It is clear your submissions are not spam, but it's also clear why the anti-spam system thought they might be.
I will be slowly un-hiding your submissions (except the duplicates). Please do NOT re-upload more copies. Also, your tags need fixing as well. Your submissions each have one giant tag, instead of several descriptive individual ones.
P.S. Alternatively, you can avoid the site panicking about submissions by submitting multiple related assets together in one submission instead of multiple submissions containing one asset each. It is fine either way. :)
meta-data is usually pretty specific to the game engine you're using. It wouldn't be terribly useful to include animation meta-data on spritesheets unless everyone used the same game creation framework. However, the convention used here is pretty standard: 32x32 pixel tiles, 4 frames of animation, going from left to right (or top to bottom, for the larger 64x96 water wheel and 64x64 windmill), then repeating: 1, 2, 3, 4, 1, 2, 3, 4, and so on.
All the tiles are aligned exactly to a 32x32 pixel grid. If you're seeing bleedover from an adjacent tile, then your game engine may not be set precisely enough. Again, some engines need some empty padding space around sprites or tiles, but this is actually atypical. You can account for this by adding a single pixel border around each tile using software like Tiled, GIMP, or Piskel. Let me know if you'd like more information about that... or if I'm totally misunderstanding your concern. :P
This would be better as a texture pack. Would you be willing to upload all these textures in one submission instead of multiple submissions with one texture each?
You had elsewhere indicated you would like this forum deleted once your questions were answered.
It has already helped a few other users to understand similar circumstances.
Unless you indicate your questions are answered and that you would still like this forum removed, it will remain for posterity.
That's good to know. And here I was just memorizing all the assets all this time.
Yep. These are all back now, but it looks like they were extra suspicious because of the dollar amount, emojis, and links. All those are fine and you can keep using them, they just look a lot like spam to the anti spam system.
Here it is: https://opengameart.org/content/objects-for-16x16-tilesets
I think you're the only one that can see that image since it's linked from your Gmail inbox. You'll need to upload the image via the "add a new file" field.
Uploading multiple submissions in quick succession can trigger the site doing that. This gives administrators a chance to check the submissions to make sure they aren't spam. It also allows other uploaders some decent time on the "front page", the top of new submissions list. Otherwise, by uploading so many submission in a short amount of time, it pushes other people down and their one submission is ignored in light of your twelve.
Thank you for sharing. It is clear your submissions are not spam, but it's also clear why the anti-spam system thought they might be.
I will be slowly un-hiding your submissions (except the duplicates). Please do NOT re-upload more copies. Also, your tags need fixing as well. Your submissions each have one giant tag, instead of several descriptive individual ones.
P.S. Alternatively, you can avoid the site panicking about submissions by submitting multiple related assets together in one submission instead of multiple submissions containing one asset each. It is fine either way. :)
@ensisoft:
https://opengameart.org/art-search-advanced?field_art_tags_tid_op=and&fi...
This would be better as a texture pack. Would you be willing to upload all these textures in one submission instead of multiple submissions with one texture each?EDIT: Fixed, thanks! :)
The links don't match the format required. Not sure the format allows a start time, either. Check what I changed the first one to.
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