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Appreciate you doing so.
Wednesday, June 30, 2021 - 14:19

Appreciate you doing so. These errors often go unnoticed for longer than neccessary unless they're reported. :)

Yes. We are working on it.
Wednesday, June 30, 2021 - 14:11

Yes. We are working on it. Thank you for your patience. there will be an update here when it appears to be resolved.

>:[ checking things now.
Wednesday, June 30, 2021 - 08:33

>:[

checking things now.

Ok Botanic did his magic. See
Tuesday, June 29, 2021 - 16:06

Ok Botanic did his magic. See if that helps.

Probably more to do with the
Tuesday, June 29, 2021 - 15:59

Probably more to do with the fact that botanic is adjusting the php.ini to help me increase the file upload size limit. If it persists for more than 4 hours, consult your administrator again. :P

 

Agreed. Let me see what I can
Tuesday, June 29, 2021 - 12:35

Agreed. Let me see what I can do. Was the sylized grassland tileset the 170 MB pack?

Seems like a theme. Would you
Tuesday, June 29, 2021 - 12:27

Seems like a theme. Would you be willing to upload all of these 32 bit artworks as one submission with mutliple images? They get a lot more love that way and it doesn't bombard the site with a flood of small submissions.

EDIT: Fixed, thanks!

ok, cool. Thanks for the
Monday, June 28, 2021 - 16:43

ok, cool. Thanks for the clarification. 

Sounds good... but, what
Monday, June 28, 2021 - 16:33

Sounds good... but, what album art are you referring to? Is there album art embedded in the flp files?

It is unclear if content
Sunday, June 27, 2021 - 10:32

It is unclear if content licensed CC BY 3.0 can be upgraded to CC BY 4.0. However - strangely - it is clear that:

  • CC BY 3.0 licensed content can be laterally upgraded to CC BY-SA 3.0 content, and
  • CC BY 4.0 licensed content can be laterally upgraded to CC BY-SA 4.0 content, and
  • CC BY-SA 3.0 licensed content can be vertically upgraded to CC BY-SA 4.0 content.

If anyone can link to information that difinitively confirms or refutes the upgradability of CC BY version 3.0 to version 4.0 please share here. Until then, a couple possible solutions to the above-listed scenario:

  1. Combine both of the above example works that are under CC BY 3.0 and CC BY 4.0 into a collection under the single license CC BY-SA 4.0. This does not necessarily change the license of any other assets in your project. Only the derivatives of the two sets of assets would become CC BY-SA 4.0, not the code nor any other assets licensed in separate collections.
  2. As you said, keep the two assets separate, not derived into new works, but use game engine wizardry to "combine" them on the fly on-screen. It is true that the combination of individual assets by the game code does not generally constitute a new derivative since the assets remain separate in their "natural" inactive state. However, this seems cumbersome to me. There is no moral issue here in my opinion, it just seems like it would be a lot of extra work who's only advantage is avoiding CC BY-SA components in the project (e.g. solution #1). All projects are unique and have their own unique requirements, so if this is your preferred solution, go for it! :)

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