wait... when I was talking about "loops" I meant a seamlessly loopable segment of audio. I was not giving any sort of feedback on "Apple Loops" the product or its output.
Loops are often very useful. However, they rarely capture the full emotion of a song because they're meant to go on forever, when the feeling they are conveying isn't. IMHO, the most ideal format for any song I use in my games is a 3-part song:
Intro,
Loop,
Outro.
Playing each part once in sequence makes a complete non-looping song start-to-finish. However, I also have the option of playing an infinitely extended version of the song for as long as my game needs. If the boss battle is lasting longer than one iteration of the song, I can keep adding loop segments dynamically: Intro + loop + loop + loop + loop + outro. Once the battle is wrapping up, I stop adding loops and play the outro to conclude the song.
Either that, or two tracks:
One is a start-to-finish song. The version of the song you as the author intend it to be; "director's cut" version.
The other is a looping version. I can fade the loop in and out as needed, but otherwise loop it for as long as the game requires.
Either of those options makes any song far more useful than just a non-looping song or just a looping segment by themselves. Admittedly it's more work for you, and I won't complain if an artist chooses to just give me one instead of the 2-track or 3-part versions, but it does make songs more game-useful. :)
Ah, ok. Well I'm not suggesting combining this graphic with other graphics into one image file. You can upload more than one separate file on a single submission. They'll be separate files, but grouped together on one submission so everybody can get all the content that goes together.
It is true many "free art" sites are difficult to verify. I'm not sure what you're looking to discuss, though. This seems like the middle of a conversation.
Opengameart is much better than most with regard to being fully legally useable; every submission is checked and verified for intellectual property conflicts. I would go so far as to say you can be more confident in the commercial availability of OGA assets than for assets on itch.io or the unity asset store.
But seriously; AntumDeluge is correct. Listing all the licenses of the constituent parts implies the user may select any one license to adhere to. Unfortunately, this would violate the licences of the other components of the derivative. The submission must be set to whatever license is common to all the components it is derived from.
Again, AntumDeluge is correct that the common license is CC-BY-SA 3.0 (one-way license adaptability: CC0 -> OGA-BY -> CC-BY -> CC-BY-SA)
@OptimusDu: would you be willing to change the licenses listed so that only CC-BY-SA 3.0 is selected? Great set of icons, by the way. I think I might use them myself. :)
That is correct. The reason it's become such a mess is because the implication by the sellers, (and subsequently the assumption by the buyers) is that NFTs do encapsulate the copyrights.
Haha! the "buy a star" analogy is a good one. I was gifted a star back when that was a popular thing. They were definitely trying to make everyone think it was this offical astronomical database recognized and endorsed by scientists the world over. I was still touched by the gift, but also pretty disappointed in the underlying worthlessness of it.
Yes, that's it. I feel silly for giving such wordy feedback when it wasn't even what was being asked. Sorry for all the confusion. :/
I think your songs sound good, so keep doing what you're doing if it's easy and enjoyable. :)
Yes. :)
...if you feel so inclined.
wait... when I was talking about "loops" I meant a seamlessly loopable segment of audio. I was not giving any sort of feedback on "Apple Loops" the product or its output.
Loops are often very useful. However, they rarely capture the full emotion of a song because they're meant to go on forever, when the feeling they are conveying isn't. IMHO, the most ideal format for any song I use in my games is a 3-part song:
Playing each part once in sequence makes a complete non-looping song start-to-finish. However, I also have the option of playing an infinitely extended version of the song for as long as my game needs. If the boss battle is lasting longer than one iteration of the song, I can keep adding loop segments dynamically: Intro + loop + loop + loop + loop + outro. Once the battle is wrapping up, I stop adding loops and play the outro to conclude the song.
Either that, or two tracks:
Either of those options makes any song far more useful than just a non-looping song or just a looping segment by themselves. Admittedly it's more work for you, and I won't complain if an artist chooses to just give me one instead of the 2-track or 3-part versions, but it does make songs more game-useful. :)
Ah, ok. Well I'm not suggesting combining this graphic with other graphics into one image file. You can upload more than one separate file on a single submission. They'll be separate files, but grouped together on one submission so everybody can get all the content that goes together.
Oh, wow. I do like this song. I'm a sucker for stereo panning effects. :)
It is true many "free art" sites are difficult to verify. I'm not sure what you're looking to discuss, though. This seems like the middle of a conversation.
Opengameart is much better than most with regard to being fully legally useable; every submission is checked and verified for intellectual property conflicts. I would go so far as to say you can be more confident in the commercial availability of OGA assets than for assets on itch.io or the unity asset store.
As foretold in the ancient prophecies, The arrival of OptimusDu is at hand!
But seriously; AntumDeluge is correct. Listing all the licenses of the constituent parts implies the user may select any one license to adhere to. Unfortunately, this would violate the licences of the other components of the derivative. The submission must be set to whatever license is common to all the components it is derived from.Again, AntumDeluge is correct that the common license is CC-BY-SA 3.0 (one-way license adaptability: CC0 -> OGA-BY -> CC-BY -> CC-BY-SA)@OptimusDu: would you be willing to change the licenses listed so that only CC-BY-SA 3.0 is selected?Great set of icons, by the way. I think I might use them myself. :)EDIT: Fixed, thanks!
Wonderful! Thanks. :)
...and cool ships.
That is correct. The reason it's become such a mess is because the implication by the sellers, (and subsequently the assumption by the buyers) is that NFTs do encapsulate the copyrights.
Haha! the "buy a star" analogy is a good one. I was gifted a star back when that was a popular thing. They were definitely trying to make everyone think it was this offical astronomical database recognized and endorsed by scientists the world over. I was still touched by the gift, but also pretty disappointed in the underlying worthlessness of it.
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