A 50% scale version of just one of idylwild's 45+ weapons may not be enough of a value-add to justify this submission, I'm afraid. I realize it is scaled and tweaked, but it would likely take the average person just a few minutes to produce the same edit themselves. For this reason, I believe this asset constitutes a trivial submission. Let me know if you have questions.
I suspect they either paid him for a non-BY license, or we just aren't seeing where he is listed in the credits. Matthew Pablo isn't exactly a stranger to working on big commercial productions: https://matthewpablo.com/music/video-game-music/
Yes, a larger collection of similar items would probably not be considered trivial.
A 50% scale version of just one of idylwild's 45+ weapons may not be enough of a value-add to justify this submission, I'm afraid. I realize it is scaled and tweaked, but it would likely take the average person just a few minutes to produce the same edit themselves. For this reason, I believe this asset constitutes a trivial submission. Let me know if you have questions.
...Yes? Go on. What is it? Speak up, hon!
Ground tiles appear to be from the LPC Base asset pack: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-spri...
Great. Thanks for fixing the link in the description, too.
See https://opengameart.org/forumtopic/assests-removed-all-accept-for-one and let me know if you have questions. They will be re-published automatically after a short delay. However, uploading several more may prolong that delay.
Nice!
Thanks for sharing this. Good model, good textures.
Do you have the link to artisticdude's original zombie?
does the blend file include the textures?
I suspect they either paid him for a non-BY license, or we just aren't seeing where he is listed in the credits. Matthew Pablo isn't exactly a stranger to working on big commercial productions: https://matthewpablo.com/music/video-game-music/
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