My youtube channel doesn't have much content though. It's always tough to decide whether a song should go on youtube or oga, and I tend to prioritize oga... Thanks for the appreciation still ^^
I don't understand what you mean by "prevented", but that doesn't really matter
I get disappointed because I never manage to finish a game, I know this has only been in development for a little less than a month but knowing myself, I'm likely not gonna return to it, beacuse future me with improved programming skills is gonna find it too "bad" of a game to be worth it.
No I don't suffer any consequences or anyhting like that ^^ I just keep being disappointed in myself :/
Feel free to add me anytime, and sorry if I was too harsh towards your song, it's probably not as bad as I made it out to be (just not too fit for the purpose you wanted) sometimes it's just difficult for me to explain things and I have a feeling I might come off as too harsh for a lot of people.
@Neowing You wrote in your post up front that you were going to pay your programmers 50$ a hour, but that the artists had to negotiate a price. And yes I have to admit that I do not have much faith in this project. Nonetheless, best of luck to ya.
I wonder why you need programmers and artists that expensive for an ostensibly simple game like this. I think you might be getting scammed too, I don't think you need to spend between 50 and 100$ an hour to get the sort of game that your kickstarter page seems to suggest, in fact a game like this would probably be simple enough to make that you can learn the programming yourself (given that it's in unity), or at least find someone less expensive, because that is possible. It seems also like a wierd train of thought for me thast you want to pay the programmers lots of money up front while the artists you naturally just expect them to trust your promises?
Yeah, I figured, the other thing must've been too much of a hassle for most people. Did you make any sort of cover art for that tape? ^^
@Ninja Dog believes in Santa? no of course not, I'm not even christian.
https://opengameart.org/users/kir
https://www.youtube.com/channel/UC7PvE41pZPpnD4NkcGgc-yw?
Here you go!
My youtube channel doesn't have much content though. It's always tough to decide whether a song should go on youtube or oga, and I tend to prioritize oga... Thanks for the appreciation still ^^
I don't understand what you mean by "prevented", but that doesn't really matter
I get disappointed because I never manage to finish a game, I know this has only been in development for a little less than a month but knowing myself, I'm likely not gonna return to it, beacuse future me with improved programming skills is gonna find it too "bad" of a game to be worth it.
No I don't suffer any consequences or anyhting like that ^^ I just keep being disappointed in myself :/
Feel free to add me anytime, and sorry if I was too harsh towards your song, it's probably not as bad as I made it out to be (just not too fit for the purpose you wanted) sometimes it's just difficult for me to explain things and I have a feeling I might come off as too harsh for a lot of people.
Gah! My motivation with this game is slipping already...... this always happens :(
@Neowing You wrote in your post up front that you were going to pay your programmers 50$ a hour, but that the artists had to negotiate a price. And yes I have to admit that I do not have much faith in this project. Nonetheless, best of luck to ya.
I am surprised, I guess they must use emulators then because playing anything on the real ZX is a chore and a half.
Regarding my work I don't have any shmup stuff lying around, but I can make a few examples I suppose.
I wonder why you need programmers and artists that expensive for an ostensibly simple game like this. I think you might be getting scammed too, I don't think you need to spend between 50 and 100$ an hour to get the sort of game that your kickstarter page seems to suggest, in fact a game like this would probably be simple enough to make that you can learn the programming yourself (given that it's in unity), or at least find someone less expensive, because that is possible. It seems also like a wierd train of thought for me thast you want to pay the programmers lots of money up front while the artists you naturally just expect them to trust your promises?
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