Also, for this battler mode - should I make them naked like the default ones, so you can replace equipment on them, or should they just be wearing whatever their overworld sprites are?
Thanks - just to clarify, is it 2003-style side-view battler or MV-style (MV, right?)
If you don't specify any dimensions for the characters, I will just make them the same size as the RMMV default ones, if that's ok? It means you can test them more easily with the default tiles.
I have a DeviantArt page that has some pixelart if you dig deep enough, most of it is pony and furry stuff tho, but you can still get a general idea of how it looks from there I guess, otherwise maybe you could describe just one of the characters, and I'll try and make an RPG maker character sheet of her/him. Is there any particular dimensions you would like the characters to be in?
Yeah this is kind of a complicated story, and I don't see all too well how the different chapters tie together. It kinda reminds me of Heroes in a way. (the TV show)
But if you have a long game it would be exciting to have the plot unveil slowly, to give you sort of an "aha now I know what's going on" experience. Still, it's nice that you've put so much thought into it, just be careful with setting the bar too high on your first game, which I understand this is. (correct me if I'm wrong)
I think you should change your character names, but like you write yourself these names are only supposed to be placeholders. I think the first two thigs to think about when deciding on a character name is:
1: Whether the character is male or female
and 2: What country she/he is from, since that'll likely be the two most important factors in deciding his/her naming, at least in a realistic setting on Earth ^^
To be honest sales do not matter too much for me either. The main reason why I always ask this is that I don't like to work with people who have unrealistic sales ambitions or are only interested in making easy money, but you seem quite down to earth and accepting of the fact that this may not be a commercial success, or even generate much of a profit, so that's only good I think.
Regarding the art style, making RPG maker tilesets for newer versions of the program is a major major pain, and I can't figure out exactly how to do so tbh, characters and enemies I would say are not too hard though, of course it depends on the style you want, but if it can be anything I can just pick a style I'm comfortable with, if we end up deciding to work together that is. One thing I will say though, is that there any many free graphics on this site which are excellent for RPG's, probably far better than what I can do, most of them have a medieval fantasy theme to them though, with your game I'm imagining a more modern-day setting from your story snippets. There are still good resources for that here, but a slightly more limited selection.
And yes RTP means exactly what you're saying, it's the images in default RPG Maker Style.
And now a comparatively slow and small update to the chicken game, I've added a windmill and a sunflower farm. (I'm having a bit of trouble with the farmers' pathfinding)
I guess I will go outside or into the forest or something during the next couple of days to record some sfx, hopefully that'll cheer me up a little bit and help me get my motivation back.
I don't think I can do anything like this when it has to be this exact, I'm sorry to disappoint you :P
Your own pieces are excellent though (if a little bit disgusting, but I guess that's the point) , so why not do them yourself? You do have the talent I would say. This is of course assuming you made those yourself ^^
Here are some zombies split into body parts otherwise, I don't know how useful they will be for your game though, they are not exactly the same style, and the licencing might prove problematic for you, but maybe not.
Also, for this battler mode - should I make them naked like the default ones, so you can replace equipment on them, or should they just be wearing whatever their overworld sprites are?
Thanks - just to clarify, is it 2003-style side-view battler or MV-style (MV, right?)
If you don't specify any dimensions for the characters, I will just make them the same size as the RMMV default ones, if that's ok? It means you can test them more easily with the default tiles.
So you want to see my style before you feel like describing the characters to me?
https://spring-enterprises.deviantart.com/gallery/
I have a DeviantArt page that has some pixelart if you dig deep enough, most of it is pony and furry stuff tho, but you can still get a general idea of how it looks from there I guess, otherwise maybe you could describe just one of the characters, and I'll try and make an RPG maker character sheet of her/him. Is there any particular dimensions you would like the characters to be in?
Yeah this is kind of a complicated story, and I don't see all too well how the different chapters tie together. It kinda reminds me of Heroes in a way. (the TV show)
But if you have a long game it would be exciting to have the plot unveil slowly, to give you sort of an "aha now I know what's going on" experience. Still, it's nice that you've put so much thought into it, just be careful with setting the bar too high on your first game, which I understand this is. (correct me if I'm wrong)
I think you should change your character names, but like you write yourself these names are only supposed to be placeholders. I think the first two thigs to think about when deciding on a character name is:
1: Whether the character is male or female
and 2: What country she/he is from, since that'll likely be the two most important factors in deciding his/her naming, at least in a realistic setting on Earth ^^
To be honest sales do not matter too much for me either. The main reason why I always ask this is that I don't like to work with people who have unrealistic sales ambitions or are only interested in making easy money, but you seem quite down to earth and accepting of the fact that this may not be a commercial success, or even generate much of a profit, so that's only good I think.
Regarding the art style, making RPG maker tilesets for newer versions of the program is a major major pain, and I can't figure out exactly how to do so tbh, characters and enemies I would say are not too hard though, of course it depends on the style you want, but if it can be anything I can just pick a style I'm comfortable with, if we end up deciding to work together that is. One thing I will say though, is that there any many free graphics on this site which are excellent for RPG's, probably far better than what I can do, most of them have a medieval fantasy theme to them though, with your game I'm imagining a more modern-day setting from your story snippets. There are still good resources for that here, but a slightly more limited selection.
And yes RTP means exactly what you're saying, it's the images in default RPG Maker Style.
Do you have any concept art for your characters?
@Ninja Dog, what about your realm, how's it coming along?
And now a comparatively slow and small update to the chicken game, I've added a windmill and a sunflower farm. (I'm having a bit of trouble with the farmers' pathfinding)
I guess I will go outside or into the forest or something during the next couple of days to record some sfx, hopefully that'll cheer me up a little bit and help me get my motivation back.
And yeah, what's your storyline actually, I would be curious to know? I like JRPG's with quirky storylines :P
I don't think I can do anything like this when it has to be this exact, I'm sorry to disappoint you :P
Your own pieces are excellent though (if a little bit disgusting, but I guess that's the point) , so why not do them yourself? You do have the talent I would say. This is of course assuming you made those yourself ^^
https://opengameart.org/content/zombie-character-sprite
Here are some zombies split into body parts otherwise, I don't know how useful they will be for your game though, they are not exactly the same style, and the licencing might prove problematic for you, but maybe not.
Best of luck!
Are you sure your game will even be able to sell?
Anyways, what is the art style are you looking for? If it has to resemble the RPG Maker RTP, I won't be the right person to go for :P
This is very useful!
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