1) Ground blocks and tree/hedge patterns look great. Well done.
2) I can see faint pattern lines in the green back - maybe smudge or moving your seam/splice lines over slightly?
3) I think your trees and shrubs have enough contrast against the background tiles already.....they may not need such a hard outline. Have you tried softening it a bit? Maybe a darker shade of the base colors?
Both the courts and plaintiffs care about money in these IP matters out of sheer pragmatism and common sense, if nothing else. If you've made not a cent, fearing a lawsuit is outright ridiculous.
I don't think that's entirely accurate. Back in the olden days there was a super hero themed game called Freedom Force that had a very large community of modders making models and skins for just about every super hero ever created (even the obscure ones).
They were all made available at no charge and there were no other video game options on the market featuring these characters, but that didn't prevent Marvel (and I think DC) from sending C&D orders to a lot of modders.
They eventually gave up and developed their own titles and the Freedom Force community still exists and publishes copyrighted works, but, unless the law has changed, they still have the option of shutting it down to this day.
I would also say exercise caution if purchasing copyrighted assets online. It's your responsibility to make sure the seller has a license and that said license grants you permission to use the assets in the way you want.
Even though you may have purchased them in good faith, you can still be shut down for using them, and your only recourse is to go after the seller.
Some perspective -- Game artist is a full time job. Game developer is a full-time job.
You're talking about learning two full-time jobs at the same time and then doing them both well. That's no small feat for anybody.
If you're going to try, I would recommend starting with existing templates and tweaking them. The Gamemaker marketplace has free demo projects for most types of games and you can learn a lot by studying them.
Similarly, you have character bases here and clipart at openclipart that you can practice (re)coloring - that will teach you about different editing features, shadows/shading, perspectives, etc.
The key concept being: don't try to tackle everything at once...it's an easy way to get overwhelmed and frustrated.
Cool, think I'll try your games on my tablet.
Keep up the great work!
just a little constructive feedback:
1) Ground blocks and tree/hedge patterns look great. Well done.
2) I can see faint pattern lines in the green back - maybe smudge or moving your seam/splice lines over slightly?
3) I think your trees and shrubs have enough contrast against the background tiles already.....they may not need such a hard outline. Have you tried softening it a bit? Maybe a darker shade of the base colors?
This is very impressive for practice work. Are you selling any assets anywhere? Anything in a game we may or may not have played?
I don't think that's entirely accurate. Back in the olden days there was a super hero themed game called Freedom Force that had a very large community of modders making models and skins for just about every super hero ever created (even the obscure ones).
They were all made available at no charge and there were no other video game options on the market featuring these characters, but that didn't prevent Marvel (and I think DC) from sending C&D orders to a lot of modders.
They eventually gave up and developed their own titles and the Freedom Force community still exists and publishes copyrighted works, but, unless the law has changed, they still have the option of shutting it down to this day.
Love it -- lots of detail in such a simple concept.
In any other situation, asking for a low poly creepy fetus would sound REAL strange.
Just sayin...
I would also say exercise caution if purchasing copyrighted assets online. It's your responsibility to make sure the seller has a license and that said license grants you permission to use the assets in the way you want.
Even though you may have purchased them in good faith, you can still be shut down for using them, and your only recourse is to go after the seller.
Some perspective -- Game artist is a full time job. Game developer is a full-time job.
You're talking about learning two full-time jobs at the same time and then doing them both well. That's no small feat for anybody.
If you're going to try, I would recommend starting with existing templates and tweaking them. The Gamemaker marketplace has free demo projects for most types of games and you can learn a lot by studying them.
Similarly, you have character bases here and clipart at openclipart that you can practice (re)coloring - that will teach you about different editing features, shadows/shading, perspectives, etc.
The key concept being: don't try to tackle everything at once...it's an easy way to get overwhelmed and frustrated.
Yeah, goblin looks great to me and would be a good match for the savage heroes.
You guys are both doing some great work with this concept. The collection is really starting to fill out. Thanks for all your efforts.
Awesome! These are the perfect baddies for the gentleman spy!
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