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WOW!
Friday, March 3, 2017 - 10:08

WOW!

Looks like you went in a
Tuesday, February 28, 2017 - 09:36

Looks like you went in a different direction on these (and the golems on your site) - much more "gritty" and less "cartoony" than some of your other work.

 

Only suggestion would be a variant jaw/eye/ear - even a minor change can give them more unique "personalities".

 

Otherwise, looks great - are you considering doing some heroes in this style too?

This is nice, but I REALLY
Tuesday, February 28, 2017 - 08:53

This is nice, but I REALLY needed 786 variants...... ;-)

 

(jk, great work as always!)

I like the portraits!
Tuesday, February 21, 2017 - 10:12

I like the portraits!

Are you talking about an
Monday, February 13, 2017 - 11:22

Are you talking about an updated Tile Atlas:  http://opengameart.org/content/lpc-tile-atlas2?

 

That's always nice, but I would rather see tile presets -- i.e. combinations of two or more existing LPC assets in a coordinated set (maybe even a sample map/room?).

 

Sometimes all the options can be a bit overwhelming and it's helpful to see how others put the assets together. If nothing else, it gives you new ideas of how to uses them.

Holy frijole...your shields
Tuesday, February 7, 2017 - 11:24

Holy frijole...your shields absolutely ROCK.

 

Well done!

Have you tried this one yet?
Monday, February 6, 2017 - 12:16

Have you tried this one yet?

http://opengameart.org/content/modular-reticulan-portraits

 

Otherwise, you may just have to do a generic search for "portraits" and adapt another set/style for your purpose.

Like @Dezra said, we have an
Sunday, February 5, 2017 - 08:38

Like @Dezra said, we have an ongoing collection of characters in this style - if you do any edits, please put them here and we'll add to the collection!

http://opengameart.org
Friday, February 3, 2017 - 17:12

http://opengameart.org/content/minimal-2d-platformer-art-with-customisab...

I love this site...I use
Friday, January 27, 2017 - 14:04

I love this site...I use their icons all the time.

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