You are correct, these all did NOT come from the NASA on the Commons" page, they came from a "no use restrictions" search as indicated in the original post:
I'm getting about 30-35 moving and 60 standing still on a PC using Google Chrome. I have a low-end gaming system (can play all games, but not at highest resolutions), so that may have something to do with it.
Interface looks great - easy to read and not in the way. I really liked the NPC info cards and flavor text too. Main map looks good. NPC movements add a nice touch.
Walk speed seemed a little slow for me -- I used the "winged foot" icon to move faster....I'd recommend using that as your base walk speed. If you have large maps it will really decrease travel time from section to section.
Also, I think the axe sprite is bugged. When I weilded it as a weapon, I saw a black box with a green line through it.
Great job overall. I look forward to seeing you develop this concept.
It's a well-known fact that people who threaten lawsuits and claim legal knowledge on the internet never file lawsuits and have no legal knowledge.
Hello,
You are correct, these all did NOT come from the NASA on the Commons" page, they came from a "no use restrictions" search as indicated in the original post:
"Images grabbed from Flickr using the "no known restrictions" search parameter: https://www.flickr.com/search/?text=NASA%27s%20Marshall%20Space%20Flight..."
Nevertheless, I happily defer to the site administrators if this submission is, in any way, inappropriate for an OGA license.
I'm getting about 30-35 moving and 60 standing still on a PC using Google Chrome. I have a low-end gaming system (can play all games, but not at highest resolutions), so that may have something to do with it.
Interface looks great - easy to read and not in the way. I really liked the NPC info cards and flavor text too. Main map looks good. NPC movements add a nice touch.
Walk speed seemed a little slow for me -- I used the "winged foot" icon to move faster....I'd recommend using that as your base walk speed. If you have large maps it will really decrease travel time from section to section.
Also, I think the axe sprite is bugged. When I weilded it as a weapon, I saw a black box with a green line through it.
Great job overall. I look forward to seeing you develop this concept.
Well that was quick!
Nice job.
Cool! It'll make a great addition to the collection.
Looks like you're expanding your animations? They have a lot of personality.
Any attacks in the works? Simple melee or throw would suffice.
Ha! That's pretty cool, but it's a little blurry for me...did you happen to increase the image size by any chance (it's showing 900x1000 on my pc)?
These are pretty nice - well done.
I think I like this one better than the other (but both are cool!)
awesome! nice work
Pages