One question/comment though. I see that you use bitmap fonts. Do you plan to translate the game into another language in the (near or far) future? If yes, please be aware that you'll have to draw a lot of new fonts! (Especially for some languages like chinese). If you don't plan to translate it, then go ahead, your font looks cool right now!
My entry: the first model I have ever shared: http://www.opengameart.org/content/rigged-flag
I am no artist, just a programmer! Any constructive criticism is welcome.
I plan to support official Linux builds in the future.
Do you know about the OpenSuSE Build service? It does just that, and NOT only for OpenSuSE, but also for other distros!
That's really a great idea for a website! Thanks for sharing the link.
looks awesome
Wow, this track sounds great! Too bad I'm too late to vote for it, but I still favourite it ;)
Hi,
those look like if they have been made using a render of a 3D model (and then some postprocessing). If so, would you mind posting the 3D model aswell?
>perhaps there are readers who don't chat here :)
that's me! Good you posted this, I just voted and it's looking good for us :)
Nice progress!
One question/comment though. I see that you use bitmap fonts. Do you plan to translate the game into another language in the (near or far) future? If yes, please be aware that you'll have to draw a lot of new fonts! (Especially for some languages like chinese). If you don't plan to translate it, then go ahead, your font looks cool right now!
congratulations!
I saw that you implemented (at least half of) my request for preview in the favourites (still sound preview missing), that's great.
The only suggestion I'd have for the new platform is the same I had for this site already: a [url=http://opengameart.org/forumtopic/show-favourites-to-friends]link to show your favourites to friends[/url] (that might not be members of the site).
Besides that, I've been missing nothing here!
See on his google code website:
"As for the art and sounds, most of it came with XNA Game Studios. However, the blue shield, the green healing effects, and the health bars were created by members of OpenGameArt.org. Moreover, the heal sound effect and the pain sound effects were also created by members of OpenGameArt.org. The arts for the trap are all created by me. The levels were all created by me, and the entire application Zwiel Platformer File Converter was created by me."
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