Both state the license is "Creative Commons Attribution 3.0 Unported License", though the second one has that strange statement in their FAQ saying "IMPORTANT NOTE: You are forbidden to package and sell these textures." which indicates that either me or they have no idea what CC-BY is all about.
Was on your site, but was unable to install/run the game on linux, because the tool that converts cue files to iso files needs a bin file too. it only does bin+cue -> iso. Any hints?
They are well organized as far as I could see, at least as well as most others here. Just a few hints if you want to make it perfect:
Merge most parts of the meshes
Try to use only one texture per model, for example in your first tree, you could easily merge the textures into one, having the leaves on the left and the trunk on the right.
It is important to know that texture changes or material changes in general are quite expensive. But as I already said, as it is now your model is already well organized.
Wow didn't think you'd make it :) I appreciate!
Your gui kicks ass :)
the user sunburn has posted those two links in the IRC, I only add them here for the sake of archiving and sharing:
http://www.highresolutiontextures.com/
http://www.texturelovers.com/
Both state the license is "Creative Commons Attribution 3.0 Unported License", though the second one has that strange statement in their FAQ saying "IMPORTANT NOTE: You are forbidden to package and sell these textures." which indicates that either me or they have no idea what CC-BY is all about.
Was on your site, but was unable to install/run the game on linux, because the tool that converts cue files to iso files needs a bin file too. it only does bin+cue -> iso. Any hints?
Is it a blender file? 3D file formats are notoriously incompatible/inconvertible, especially when rigged...
Some nice loops you contributed recently, thanks!
The first three of your links directs to a "page not found" error.
Again, nice contribution, thank you!
Nice ones thanks!
They are well organized as far as I could see, at least as well as most others here. Just a few hints if you want to make it perfect:
It is important to know that texture changes or material changes in general are quite expensive. But as I already said, as it is now your model is already well organized.
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