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Conveniently, the ClanLib
Thursday, June 14, 2012 - 14:31

Conveniently, the ClanLib license isn't just "zlib style", it matches the text of the zlib license exactly, except for the fact that it says clanlib instead of zlib. ;)

Here's the FSF's comment on the zlib licnese.

http://www.gnu.org/licenses/license-list.html#ZLib

Short answer:  You're fine. :)

Here's a link to the SDK
Wednesday, June 13, 2012 - 14:11

Here's a link to the SDK licnese:

http://developer.android.com/sdk/terms.html

Unless I'm looking at the wrong thing, it seems to me that it is definitively not free software.

@hendrik:
Wednesday, June 13, 2012 - 14:07

@hendrik:

I'm not sure as to the free-software-ness of the ADK.  If the ADK is completely free software, and it's possible to set up a working android image for it using only free software, then an android entry would be legal.  That said, if you were to do that, you should be prepared to:

a) provide a working ADK image and fast instructions on how to get your game up and running so we don't have to figure it out ourselves, and

b) be very specific about what all is in your android image so that we can be certain that it's all free software.

Please note that this is in no way a confirmation on the part of the LPC staff that the ADK is free software.  If someone can answer that question definitively (and provide documentation) I'd appreciate it. :)

Okay.  I'm probably not the
Wednesday, June 13, 2012 - 00:01

Okay.  I'm probably not the best person to ask about this, since I don't do any Java development myself and wouldn't really know where to start.

Would anyone else reading this be willing to jump in and help out?

@Anonymous:
Tuesday, June 12, 2012 - 21:33

@Anonymous:

The CC0 license means the work is essentially public domain, so you can use it in whatever you want, commercial or otherwise, open source or closed source, etc.  Crediting the author is appreciated. :)

Can you do me a favor and set
Tuesday, June 12, 2012 - 19:06

Can you do me a favor and set up a webpage that runs the applet?

Thanks,

Bart

Yes, I'd absolutely be
Tuesday, June 12, 2012 - 14:13

Yes, I'd absolutely be interested! :)

For the record, I don't know python and can't provide much in the way of specific technical input in that direction (although I'm a reasonably good coder in general).  That said, I'd be happy to playtest and help in other ways.

Bart

So that's no for Android... :
Tuesday, June 12, 2012 - 12:12

So that's no for Android... :) Making it to run native on Android and Linux would mean to make it actually as two different engines... Noone of the judges has access to Android phone? Really wanted to finally get my hands on Android development... just could not make myself to finally start... this contest could be good push :)

I can't say for sure that none of the judges have access to an android phone, but I can say that not all of them do.

Much as I wish we could support a bunch of different platforms, it's not realistic.  It's more important that we be able to say "if you write your program for x86 GNU/Linux, the judges will be able to run it".  Hence the platform requirement.

It's not about pushing Linux over everything else; it's more about what we can expect all of the judges to reasonably have access to.

 

Testing forum reply...
Tuesday, June 12, 2012 - 11:05

Testing forum reply...

@DarkUranium:
Tuesday, June 12, 2012 - 10:21

@DarkUranium:

How exactly would you go about creating a chiptune in Audacity?  It doesn't have a sequencer that I'm aware of.

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