Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Primary tabs

  • View
  • Collections
  • Comments(active tab)
  • Followers
  • Friends
  • Favorites
Re: Weekly Challenge Idea Thread
Sunday, July 18, 2010 - 16:02

Here's a thought.  Someone mentioned in the OGA 2.0 design forum that one problem we have here is a lack of consistent art.  Maybe we could have a challenge where we place certain constraints on it in order to maintain consistency, so we end up with a set of things that can (theoretically) be used together.  Say, have a particular color palette specified in advance where you have to use those colors for your textures and pixels, and also a particular setting.  We could ask that the musical entries fit the "flavor" of that setting.

The problem, of course, is that 2D and 3D aren't generally used together in the same kind of game.

 

Re: Preliminary mockup of main page
Sunday, July 18, 2010 - 15:58

@shirish: When you're logged in, the login and password boxes will be replaced with a link to your user profile and a way to log out.

@Redshrike: Good question.  I like the two-color thing, but the issue there is that in order to have two colors, I have to split the page at some fixed distance from the left edge.  A lot of pages have content that's a fixed with (960 pixels is common) and that content is centered on the screen so that the margins on both sides are equal, and that's most likely what you're used to seeing.  The other possibility is I could have a semi-fluid layout, where the right column expands to the width of the screen.  The problem with those is that they're more of a pain to implement.

I could probably accomplish a fluid layout with javascript, but my instict is to avoid having a page style that depends on javascript.  Maybe I should re-evaluate that.  I'll give it some thought.

Bart

Re: Changes under the hood
Saturday, July 17, 2010 - 13:00

I can't make any promises about OpenID.  Unfortunately it's another one of those areas that I don't have time to do myself, so I'm using a canned Drupal add-on.  It's not something that I use myself, so I'm not really even sure how it works -- I added it at someone else's request.  I'll see what I can do, but other features will have to take priority.  At this point in time, does your openID work the way you described for other websites?

I'll keep people posted on the progress, but I'm not going to be posting a timeline, because ultimately I'll just end up missing the deadline anyway. :)

Re: Preliminary mockup of main page
Wednesday, July 14, 2010 - 14:32

I've had two suggestions on the menu bar: Either make the whole thing one color, or separate it so that the color separation is meaningful.  I'll be doing one of those things, but I haven't yet. :)

The button font will probably need to be changed.

Re: Galactic Plunder -- HTML5 at its finest!
Wednesday, July 14, 2010 - 13:10

For anyone finding this link through here, please note that the code is MIT-licensed. Thanks again to DougX. :)

Bart

Re: Preliminary mockup of main page
Wednesday, July 14, 2010 - 07:48

WIP version 2 of the mockup is here.  I'll post a message when I've finalized it.

http://oga2.opengameart.org/mockup2/

Re: Galactic Plunder -- HTML5 at its finest!
Tuesday, July 13, 2010 - 10:46

Awesome, thanks!

For clarity, you may want to go here:

http://en.wikipedia.org/wiki/MIT_License

...and paste that boilerplate into your code (say 'Copyright 2010 DougX.net'). It does exactly what you're trying to do, and people will be more comfortable making use of the code because it's a license they recognize.

I know it sounds kind of silly (and believe me, the last thing I want to do is be off-putting), but you'd be amazed at how much of a difference licensing can make.

Peace!

Bart

Re: Preliminary mockup of main page
Tuesday, July 13, 2010 - 09:38

Good news everyone!

The mockup renders correctly on the latest versions of Chrome (5), Safari, and Opera!  Perhaps unsurprisingly, it doesn't render correctly on IE 8, which doesn't support rgba(...) colors or @font-face.

I'm pretty sure the current version of OGA works relatively well on IE6, although it's likely that this will no longer be the case when 2.0 goes live.  I can't promise I'll support IE7 either.  As for IE8, I'll make sure everything is functional, but I'm not going to spend extra time to make certain that the theming matches exactly.  At ay rate, compatibility hacks have to come last, and the design is still in a very early stage.

Re: Preliminary mockup of main page
Tuesday, July 13, 2010 - 08:20

Robin:  Featured collections, for instance?  I hadn't considered that, but it's a very good idea.  Tentatively, yes.

Re: The new art interface (community input encouraged)
Monday, July 12, 2010 - 12:34

Addendum:  It's been suggested to me that "forl this work" may not make sense to our users who aren't FOSS coders, and also sounds vaguely obscene. :)

How do people like "remix this work" instead?

Pages

  • « first
  • ‹ previous
  • …
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • …
  • next ›
  • last »