Depends on your interpretation of "zombie". If it was human at one point and has become monstrous and lost its mind, that's enough to qualify for some definitions of the term. This one looks like it may have mutated due to exposure to something (dark magic, radiation, a virus, etc). I think it's fair to call this a zombie. :)
1. I can't replicate this in Chrome. Can you post your browser version and OS, along with a link to a page where this is happening?
2. Good idea. Honestly, that's what it should have been doing all along... looks like it was an oversight on my part. Done.
3. Good idea. I'll try to implement it when there's time.
Excellent, as always. :)
I've added this to the game-ready 3d models collection.
Bart
Depends on your interpretation of "zombie". If it was human at one point and has become monstrous and lost its mind, that's enough to qualify for some definitions of the term. This one looks like it may have mutated due to exposure to something (dark magic, radiation, a virus, etc). I think it's fair to call this a zombie. :)
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This is awesome, thanks! :)
I like it! :)
Wow, this set is amazing. :)
Keep an eye on this drupal module:
http://drupal.org/project/openid_selector
When it's hits release status, I'll try to work it into the UI. Until then, I'm not coding it myself. :)
Hey Brandon,
I can barely hear the preview. Is the volume normalized in the real samples?
I apologize. I misunderstood.
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