While we respect and support your right to mod games you have legally purchased, the OpenGameArt.org forums are not an appropriate venue for discussing methods for ripping unlicensed media or promoting utilities built for the express purpose of doing the same.
This collection needs to be populated. If you're OGA staff (and have access to edit this collection), please feel free to add to it. Don't add any official OGA commissions, though, as we're putting those in the official commissions collection instead.
If you're OGA staff and you *don't* have access to this collection, please let me know and I'll see that you do.
As of the time this comment was written, this collection is not even near complete. If you have access to add art to this collection and you know something was commissioned (paid for), in whole or in part, by OGA, please add it.
I would have thought squeezing information into 16x16 pixels takes almost as much effort as creating it for 32x32 pixels. But yeah, not that I care too much. These 16x16 sets are growing on me. :)
Could be that it does. Any pixel artists care to chime in with an opinion on 16x16 versus 32x32?
32x32 tilesets take significantly more effort on the part of the artist. We're talking four times as many pixels, so theoretically four times a much effort. OGA spends several hundred dollars a month on art commissions, and the first thing we're focusing on is getting a set of 16x16 tiles that's as complete as possible. The sets are worth more to people if they're complete and consistent, so it makes more sense to do it this way rather than mixing in 32x32 stuff as well. I wouldn't rule out doing 32x32 later, though.
Yeah, I realized that after I posted it. The spine is toward the back of the skull, so the neck should have been further back. That's what I get for just drawing it without thinking about it. :)
While we respect and support your right to mod games you have legally purchased, the OpenGameArt.org forums are not an appropriate venue for discussing methods for ripping unlicensed media or promoting utilities built for the express purpose of doing the same.
If you know of other chiptunes on the site, please note them in the comments and I'll add them.
Bart
I'm not quite sure how that happened. May have been a bug in the old migration process. If it crops up again, let me know.
This collection needs to be populated. If you're OGA staff (and have access to edit this collection), please feel free to add to it. Don't add any official OGA commissions, though, as we're putting those in the official commissions collection instead.
If you're OGA staff and you *don't* have access to this collection, please let me know and I'll see that you do.
As of the time this comment was written, this collection is not even near complete. If you have access to add art to this collection and you know something was commissioned (paid for), in whole or in part, by OGA, please add it.
If there are any official 16x16 OGA commissions missing from this set (or anything else that is of high quality and appropriate), please let me know.
I would have thought squeezing information into 16x16 pixels takes almost as much effort as creating it for 32x32 pixels. But yeah, not that I care too much. These 16x16 sets are growing on me. :)
Could be that it does. Any pixel artists care to chime in with an opinion on 16x16 versus 32x32?
Wow, loving these!
@dime
Honestly? Budget concerns. :)
32x32 tilesets take significantly more effort on the part of the artist. We're talking four times as many pixels, so theoretically four times a much effort. OGA spends several hundred dollars a month on art commissions, and the first thing we're focusing on is getting a set of 16x16 tiles that's as complete as possible. The sets are worth more to people if they're complete and consistent, so it makes more sense to do it this way rather than mixing in 32x32 stuff as well. I wouldn't rule out doing 32x32 later, though.
Bart
Yeah, I realized that after I posted it. The spine is toward the back of the skull, so the neck should have been further back. That's what I get for just drawing it without thinking about it. :)
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