Art used in Dusk Graphical MUD
This is a collection of artwork that is used or might be used in Dusk (GMUD). Some of the assets were organized and submitted to OGA by me (Zabin).
I've put together a demo game using these assets and using this neat old game engine called 'Dusk' created by Tom Weingarten back in year 2000. Check out my demo game at my Dusk blog, link is above 'Dusk GMUD'.
A Java developer 'notzed' came across my blog about this neat old GMUD, played my demo game and has picked it up as a hobby :D It's currently in active development so it's exciting times for this Dusk GMUD project. Check out his development notes to see what he's upgraded on this old game already! http://a-hackers-craic.blogspot.com/search/label/dusk
Here's where he made the source code available on his fork 'DuskZ' http://code.google.com/p/duskz/
OpenGameArt.org can automatically generate a single credits file for all of the art in this collection. Please note that, while we tried our best, this file is in no way guaranteed to be accurate, and properly attributing the work you distribute with your project remains your responsibility. You'll want to load up this file in a text editor, check to make sure everything looks good (and that any special attribution instructions are followed), and then delete the notice at the top of the file, as the notice is designed to make you look very silly if you don't check over the file and remove it.