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Rat men, RPG Enemies

Author: 
MrBeast & Redshrike
(Submitted by Beast)
Sunday, July 31, 2011 - 11:55
Collaborators: 
Redshrike
Beast
Art Type: 
2D Art
Tags: 
Pixel Art
RPG
enemies
rats
rat
humanoid
warrior
archer
challenge
co-op
License(s): 
CC-BY 3.0
Collections: 
  • "Initial Fantasy" RPG
  • 09. Pixel Art - Battle Sprites
  • 16x16 RPG
  • 2D::Profile::Creature
  • A Pool: Unsorted (GDN)
  • Animals, Creatures, Critters, Mobs, and More!
  • Art used in Dusk Graphical MUD
  • Battler
  • BOSS
  • Card Game
  • Character - Static - Art Collection
  • Character Sprites
  • Doctrine of Darkness
  • Enemies and characters (Pixel Art)
  • Generic Art Collection
  • Horror game
  • JRPG Engine Demo
  • Libre VCMI
  • long licence fantasy modern game
  • MONSTERS
  • Monsters
  • Monsters & Bosses
  • N-RPG monsters
  • Pixel Art - JRPG
  • pixelart-game-by
  • Pixeled
  • Sideview pixel art RPG enemy sprites
  • TAoLM
  • test
  • Top-down 2D RPG
  • Type - Character Sprites
  • Used in Hero of Allacrost
  • Zelda Like RPG
Favorites: 
56
Share Icons: 
Preview: 
Preview
Preview
Preview

Collaberation with Redshrike

A few humanoid rats, usable as enemies for RPGs.

Edit: They now have a king.  Added 1/7/13 by Redshrike

Attribution Instructions: 
MrBeast and Redshrike
File(s): 
final.png final.png 12.5 Kb [3222 download(s)]
ratking.png ratking.png 6.3 Kb [2474 download(s)]
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Comments

nubux
joined 12 years 5 months ago
07/31/2011 - 12:20

Funny, I'm currently working on ratmen/women drawings/concepts/portraits...I'll post them.

Excellent work!

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VWolfdog
joined 12 years 8 months ago
08/01/2011 - 05:41
VWolfdog's picture

Excellent!  I love the fur, which, coincidentaly, I can never do. :D

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Jaden (not verified)
joined 0 sec ago
189.91.105.95
08/01/2011 - 09:34

A rat class in Wesnoth would be cool!

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bbulle
joined 8 years 3 months ago
01/07/2016 - 02:03
bbulle's picture

wow they are really good!!

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bomt
joined 7 years 10 months ago
07/10/2017 - 22:43

Cool art :)

thanks for your constribute.

I will credit you when i'm using this :)

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