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LPC in battle RPG sprites

Author: 
Redshrike
Sunday, July 8, 2012 - 23:17
Art Type: 
2D Art
Tags: 
RPG
LPC
liberated
cup
pixel
Battle
Sprite
Enemy
monster
monsters
slime
gnu
mage
worm
eye
eyeball
bat
beetle
bug
snake
tuba
turtle
monstrosity
bee
robot
ghost
License(s): 
CC-BY-SA 3.0
GPL 3.0
Collections: 
  • 09. Pixel Art - Battle Sprites
  • 2D::Profile::Creature
  • A Grave Song Visual References
  • A Pixel Art Collection
  • Animals, Creatures, Critters, Mobs, and More!
  • Art used in Dusk Graphical MUD
  • assets for a a maze of Galious remake
  • Auto-Attack!
  • Base pixel art for 3D pixelish RPG
  • Battler
  • Card Game
  • Character - Static - Art Collection
  • Characters
  • Comb Hair
  • Credits
  • Enemies and characters (Pixel Art)
  • Epic Pixelart RPG
  • Fantasy RPG
  • Favorite Assets
  • Generic Art Collection
  • Ghosts and Ghouls
  • Godot RPG Sample
  • Halloween Game
  • HUMAN-LIKE ENEMIES
  • Kujasa
  • Liberated Pixel Cup
  • long licence fantasy modern game
  • LPC Essentials
  • LPC Wars
  • maybe assets for Treasure (+other)
  • MONSTERS
  • OpenGameArt Jam resources
  • Orcish Adventure!
  • RPG Stuff Collection
  • TAoLM
  • Test
  • test
  • THEME: fantasy / rpg
  • TopDown RPG
  • Tuxemon
  • Type - Character Sprites
  • Used in Valyria tear
  • Zelda Like RPG
Favorites: 
80
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Preview: 
Preview
Preview

While looking through the LPC submissions, I noticed one entry in particular by Matthew Nash, which contained three of the LPC base asset monsters rendered as in-battle RPG enemy sprites.  I liked the look and the idea, and decided to expand on them by doing similar ones for a number of the other base assets as well as some of the other submitted monsters.

Credits as follows:

Bottom three sprites:  worm, eyeball and bee are all done exclusively by Matthew Nash based on designs by Charles Gabriel.  They are included currently for completeness' sake since the assets are not formally in the OGA archive yet.

The Robot (top row, leftmost), the "Blobbert" (Middle row, middle monster) and the enemy anenomies (second row from the top) were drawn by me, based on sprites by Tunicate.

The bat (top row, center monster), ghost (top row rightmost monster), slime (middle row, leftmost monster) and snake (second row from bottom, leftmost monster) were drawn by me based on sprites by Charles Gabriel.

The Tuba turtle (second row from bottom, middle monster) and the Gnu Mage (second row from bottom rightmost monster) were drawn by me based on sprites by Ben Potter (Cookiez).

The beetle was drawn by me based on a sprite by me.

 

Anyway, if you have more needs/requests, feel free to post them in a comment or whatever.  Thanks to all the artists whose work made this possible.

Copyright/Attribution Notice: 
Stephen Challener (Redshrike), Matthew Nash, Tunicate, Ben "Cookiez" Potter (with a link to this page: http://cookiez999.deviantart.com/), Charles Gabriel, as noted in description. Also include a link to OpenGameArt.org
File(s): 
in battle sprites 1.PNG in battle sprites 1.PNG 17.6 Kb [6828 download(s)]
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Comments

cemkalyoncu
joined 11 years 1 day ago
07/08/2012 - 23:36
cemkalyoncu's picture

They look amazing, any chance on animating them?

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Redshrike
joined 13 years 7 months ago
07/09/2012 - 21:53
Redshrike's picture

@Cemkalyoncu:  thanks!  Unfortunately, I have no plans to animate them atm; they're just intended as static in-battle sprites.  It would be quite a bit of work to do even basic animation, much less something fuller.

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OshDubh
joined 7 years 4 months ago
12/15/2015 - 10:41

Awwwwwww… Wish you could animate them… :'(

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OshDubh
joined 7 years 4 months ago
12/15/2015 - 13:07

Even if you could just do floating animations for the floating sprites. 

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OshDubh
joined 7 years 4 months ago
12/15/2015 - 13:09

Even if you could just do floating animations for the floating sprites. 

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OshDubh
joined 7 years 4 months ago
12/15/2015 - 13:10

Oops sorry for the double post. 8(

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Snabisch
joined 8 years 6 months ago
09/02/2016 - 01:18
Snabisch's picture

Of course there each piece of graphic artist here ...

 

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